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Template:Character Tetra is a recurring character in The Legend of Zelda series.[1][2] Orphaned at a young age, the young pirate follows her deceased mother's footsteps by becoming the captain of a ship with her crew of pirates, who all respect her deeply despite that she is much younger than them.[3] Even though Tetra has a tendency to act tomboyish, take challenges head on, and even act bossy and cold-hearted sometimes, she actually has a kind and caring personality.

Biography

The Wind Waker

Tetra (Figurine from The Wind Waker)
TWW Tetra Figurine Model
Tetra
Personality: Elusive
Tetra seems bossy and strong willed, but she's actually quite kind.

Orphaned at a young age, Tetra followed in her mother's footsteps, becoming a pirate and watching after her mother's gang of lovable swabbies.

Tetra and her crew are in search of a legendary treasure hidden beneath the waves of the Great Sea.
TWW Tetra Artwork

When Link first meets Tetra, she is being kidnapped by the Helmaroc King. The monster bird is distracted by Tetra's crew and she is dropped into the Fairy Woods. Link comes to her rescue, but because of this distraction, his sister Aryll, mistaken for Tetra, is kidnapped instead.

After much persuasion, Tetra allows Link to accompany her and her crew in their ship in a bid to save his sister from the Forsaken Fortress. At first, Tetra does not take a liking to Link, mocking him and showing distrust towards him due to his tendency to act without thinking things through.[4] After finally reaching the Forsaken Fortress, Tetra and her pirates launch Link into the fortress by catapulting him in a barrel. Before she launches him off, however, she slips in the Pirate's Charm in his pocket, which Tetra uses to communicate with the young hero and drop hints occasionally. Link, however, ultimately fails to rescue his sister and Tetra and him go their separate ways.

The pirate leader and the young hero meet again briefly in Windfall Island when they are both trying to reach Jabun's hidden cave behind Outset Island. When Gonzo suggests that they stay at Windfall for the night, Tetra quickly dismisses that option, saying that they have to set sail to Outset immediately since it could meet the same fate as Greatfish Isle.[5] Mako points out Tetra's caring personality as he mentions that it sounds like she is more worried about the island than the treasure, to which Tetra calls ridiculous and reaffirms her desire for the treasure.[6][7] However, Tetra soon after catches Link spying on the pirates in the Bomb Shop, and decides to give Link a head start to reach Jabun.[8]

Tetra catches up with Link in the Forsaken Fortress again as he tries to save his sister. The young pirate, upon meeting with Link, claims that Link never thinks before he acts since her crew had to distract the Helmaroc King for him before the bird would capture him again.[9] She is shocked to see that he has the Master Sword in his possession, and even thinks that Link might be the Hero of Time or a descendant of him; however, she quickly shrugs off the thought seeing that it would be impossible.[10] She promises Link that she will take Aryll and take her back to Outset safely, mentioning that she usually expects a reward for something like that, but offers to do it for free.[11]

Kingtetra

The King of Hyrule revealing Tetra's true identity

Later on, after defeating the Helmaroc King, when Link is nearing defeat at the hand of Ganondorf, Tetra runs into the room to distract him. However, she is easily defeated as well. While in Ganondorf's grasp, his Triforce of Power resonates, leading him to believe that he has finally found Princess Zelda.[12] Tetra denies this, claiming that she does not know anyone named Zelda.[13] After another distraction by the Rito and the Great Valoo, Link and the unconscious Tetra get away safely from Ganondorf and head to the sunken Hyrule Castle, where they meet King Daphnes Nohansen Hyrule.

The king asks that Tetra approach him, where he takes her necklace. The necklace, which was given by her mother and instructed Tetra to guard it with her life, is actually a piece of the Triforce of Wisdom.[14] The King of Hyrule uses the other piece of the Triforce of Wisdom to reveal Tetra's true identity: Princess Zelda.[15] Tetra is in shock, and apologizes to Link for everything that has happened to him and his sister.[16] The King then tells the Princess that she would be safer hiding in the castle basement from Ganondorf's grasp while he and Link return to the surface to search for the Triforce of Courage.[17]

When Link returns to Hyrule Castle with the Triforce of Courage in his possession, he sees that Zelda was captured by Ganondorf and taken to Ganon's Tower, and the young hero quickly seeks to save her.[18] Once Link defeats Puppet Ganon and climbs up to where Ganondorf and Princess Zelda are located, he finds Zelda knocked unconscious, and although the young hero tries to best Ganondorf, he swiftly takes Link and Zelda's Triforce pieces.

After King Daphnes Nohansen Hyrule wishes for Hyrule to be flooded once more, Zelda wakes up and apologizes to Link for having overslept, where she urges Link to defeat Ganondorf once and for all and return to their ocean from the world above.[19] During Link's battle with Ganondorf, Zelda wields the young hero's Bow and Light Arrows to cover Link and allow him to attack as best as he can.[20] During the battle, however, Ganondorf hovers over to Zelda and knocks her unconscious again, but after a while, she wakes up again. She aims a Light Arrow at the young hero's Mirror Shield, which bounces off to Ganondorf and allows Link to deal the final blow.

Princess Zelda suggests to King Daphnes Nohansen Hyrule to join Link and her in their search for the new land that will be the next Hyrule.[21] After Link and Zelda resurface to the Great Sea, Tetra appears again in her pirate clothes, having lost her royal persona as her pirate crew greets the two of them aboard their ship. Tetra is last seen during the ending credits where she, her pirate crew, and Link set sail from Outset Island in search of new lands.[22]

Four Swords Adventures

Template:Sectstub In the Japanese and Korean versions of Four Swords Adventures, Tetra appears in the Navi Trackers mode. She sends the Links out to solve puzzles and locate several stamps held by her pirate crew. In this mode, Tetra speaks in full voice acting. She vocally speaks to the Links, calling them by name to signify who she is speaking to, in order to provide instructions and updates on the current game, including who is in the lead and where the Links need to go.

Tetra, along with the entirety of the Navi Trackers mode, was removed from international versions, likely due to the voice acting being difficult to implement.

Phantom Hourglass

In Phantom Hourglass, Tetra does not regain her royal persona as Princess Zelda, although quite often when she appears, "Zelda's Lullaby" plays in the background. She is also called Zelda by some of the pirates during the game's introduction.[23] much to Tetra's chagrin.[24] During the beginning of the game, she and Link happen upon a Ghost Ship, which they investigate. Tetra is separated from the others and is kidnapped, forcing Link to try and rescue her.

Once Link defeats the Cubus Sisters on the Ghost Ship, Link finds Tetra turned to stone. Once Link defeats Bellum's first stage, Tetra turns back to normal. After Link defeats Bellum, he and Tetra awaken on the Ghost Ship, only ten minutes after the prologue according to the pirates.[25] Tetra's crew tries to convince her that it was just a dream, but Link finds the Phantom Hourglass in his pocket, and the S.S. Linebeck is seen sailing in the distance.

Spirit Tracks

Tetra Stained Glass

Tetra's stained glass window in Spirit Tracks

Though Tetra does not appear in Spirit Tracks, she makes an appearance in a stained glass window in the Throne Room of Hyrule Castle. Some of her history following Phantom Hourglass is detailed by her great-great granddaughter, the reigning Princess Zelda,[26] and the Lokomo sage Anjean. Anjean states that she first met the pirate captain of royal lineage long ago, when she first arrived on the shores of the land that would become the new land of Hyrule.[27] Anjean entrusted Tetra with the Spirit Flute, on the promise that she and her descendants would use the flute to protect the land for good.[28] Tetra carried on a close friendship with Anjean for many long years and passed the Spirit Flute down through her descendants.[29] Upon meeting the reigning Princess Zelda in Spirit Tracks, Anjean notes the remarkable similarities in personality between the princess and her ancestor, who was known for her feisty nature and courage. In the final battle with Malladus, Princess Zelda prays to Tetra for strength to recover her body and defeat the Demon King.[30]

Other Appearances

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Tetra appears as a Trophy and a Sticker.

# Trophy Significant Games Description How to unlock
218 SSBB Tetra Trophy Model
Tetra
The Wind Waker

Phantom Hourglass
A pirate captain who roams the seas in search of sunken treasure. Her disposition garners trust from her followers. Even she doesn't realize that she's THE Princess Zelda. Once Ganondorf learns of her existence, the King of Red Lions explains to her the truth about her true self. She is often recognized by her cute pose, where she crosses her arms and winks. Random
Sticker Artwork from Effect in The Subspace Emissary Usable by
SSBB Tetra Sticker Icon
Tetra
The Wind Waker [Flame] - Attack +25 All

Phantom Hourglass (Himekawa)

In the Phantom Hourglass manga by Akira Himekawa, Tetra is first shown scolding Link for not swabbing the deck,[31] as he has been watching dolphins.[32][33] The pirate asks Link why he signed onto her crew.[34] Link responds so that he can sail the ocean and discover new lands.[35] Tetra tells the hero that he will have to become a seasoned sailor.[36] Link complains about swabbing the deck, stating that he could be fighting pirates instead.[37] Tetra says that a captain's word is law, and that disobedience will lead to being cast overboard.[38] Link remarks that Tetra is bossy, even though she claims to be a princess.[39] Hearing this, Tetra challenges Link to a duel.[40] Soon it is announced that the ship will be entering "that" area,[41][42] the ocean where the Ghost Ship sails.[43] Tetra says that she will uncover the truth about the Ghost Ship.[44] Link tells the pirate to wait while he goes to defeat the Ghost Ship,[45] with Tetra attacking him once more.[46] After commenting on Tetra's strength,[47] Link accidentally cuts her scarf, which becomes lost in the sea. Gonzo exclaims that the scarf is her trademark,[48] although Tetra doesn't appear concerned about losing it.[49] Link prepares to dive after the scarf,[50] except Tetra stops the hero. She claims that nothing is more important than the lives of her crew.[51] As the Ghost Ship draws nearer, Tetra says that she will prove the vessel is not a Ghost Ship.[52] Link insists that he enters the Ghost Ship instead.[53] Tetra orders Link to stay,[54] and boards the Ghost Ship. Tetra is quickly captured, causing Link to rush after her. He attempts to get on the ship, instead falling into the sea. As the hero drifts into unconsciousness, Tetra calls for him to help her.[55]

Tetra is seen later on cursed as a statue,[56] and is found by Neri aboard the Ghost Ship.[57] One of the Cubus Sisters is sobbing nearby, and explains that Tetra had sacrificed herself to protect her.[58] Although the Cubus Sister is soon revealed to be a Demon, and attacks Linebeck. As Link fights the Cubus Sister, Tetra's statue is hit by dark magic. When the magic touches her, Tetra's spirit exits the statue as Princess Zelda and reflects the attack back onto the demon.[59][60] Grandpa Oshus then appears, Zelda smiling at him before she renters the statue.[61] Linebeck exclaims that she was possessed by a ghost.[62] Link says that Tetra is actually Princess Zelda in disguise.[63] Linebeck refuses to believe this at first before being rebuked by Oshus,[64][65] whom Link realizes is the Ocean King.[66] Oshus explains that a monster called Bellum had kidnapped Tetra for her force, as the pirate's spirit is filled with it.[67] He proposes that Tetra had been turned to stone because Bellum could not drain her force completely.[68] In order to transform Tetra to her original form, Link will have to bring the Sand of Hours to Oshus after defeating Bellum.[69][70] To defeat Bellum Link must visit Zauz, a blacksmith.[71] Link brings Tetra's Statue on board the S.S. Linebeck, and ties her scarf around her neck, which Link had uncovered on his quest.[72] Link begins to assure his friend that they will succeed,[73] but is interrupted by Linebeck as the ship is under attack.[74] While the pirate girl Jolene lays siege to the S.S. Linebeck, Neri and Leaf keep Tetra from falling off the ship. Jolene at first doesn't believe Link's mission to save Tetra,[75][76] but when Link describes Tetra as an important friend,[77] Jolene changes her mind.[78] After a conversation between the two, Bellum appears and possesses Linebeck.[79] Because of this, Jolene agrees to aid Link by consulting with Zauz on how to overcome Bellum.[80][81]

When Linebeck is rescued and Bellum wounded, Tetra is returned to normal. Tetra claims that she thought of Link while a stone statue.[82] The reunion is soon ended when Bellum arrives and drags the Ocean King underwater in an attempt to drown him.[83] Jolene comes with the Phantom Sword, and gives the weapon to Link to conquer Bellum.[84] Tetra commands Linebeck to turn the ship and help Link.[85] Unaccustomed to following orders, Linebeck doesn't respond immediately.[86] Linebeck is then startled by Tetra's shouts and demands,[87][88] wondering who she is.[89] Tetra tells Linebeck to aim the cannons at Bellum's eye,[90] delaying the monster long enough for Link to destroy it. The Ocean King thanks Tetra and the others who fought Bellum.[91] He tells the group that the World of the Ocean King is a separate dimension from Hyrule.[92] Tetra and Link awaken on the deck of their ship, where they are greeted by Niko and Mako.[93] Tetra is questioned if there was any treasure on the Ghost Ship.[94] Tetra angrily responds by saying she was kidnapped on the Ghost Ship, questioning why he and the other pirates did not come and rescue her.[95] Confused, Niko replies that she had only been gone for ten minutes,[96] asking if she hit her head.[97] Link wonders if the whole encounter was a dream.[98] A steam whistle is heard in the distance,[99] Link and Tetra smiling as they see the S.S. Linebeck.

Hyrule Warriors

Tetra appears as a playable Warrior in Hyrule Warriors. She wields the Cutlass as her primary Weapon in combination with a flintlock pistol that shoots water bullets, combining both sword and gunplay for mid-range combat. Tetra can be unlocked in Hyrule Warriors using a code included in Hyrule Warriors Legends or by obtaining the Legends Character Pack DLC. In Hyrule Warriors Legends and Hyrule Warriors: Definitive Edition, she is unlocked after completing the "The Search for Cia" Scenario in Legend Mode. In Hyrule Warriors: Definitive Edition, Tetra can also be unlocked as a Reward for Battle Victory on Adventure Battle at square C11 of the Great Sea Map in Adventure Mode.

Tetra plays an important role in the Wind Waker series of Scenarios in Hyrule Warriors Legends' Legend Mode. Tetra is the first to bear witness to the dimensional rift in her era, seeing Windfall Island the Forsaken Fortress fused together. She rushes headfirst into battle to fight off against the invading monsters, but is soon then aided by the Link from the present era. Teaming up with the hero, they were able to stave off the attack, but Tetra is then kidnapped by the Helmaroc King and dropped off at the Gerudo Desert. While the monster was still roosting, she attempts to make her escape, but is soon pursued once more. At that time, Link and Lana (who was investigating the whereabouts of her other half, Cia) come to her aid. Combining their strength, they were able to fell the Helmaroc King.

Right after, they are approached by King Daphnes himself. Lana theorizes that Cia's disappearance is linked to this new threat and forms an alliance to save her from the darkness. After a long, harrowing fight, they were able to rescue the weakened Cia from the darkness, albeit weakened. She then informs them that the source of the threat was none other than Phantom Ganon, who had stolen her dark magic. If separated for too long, the sorceress would die. Tetra and the others vowed to save their land and Cia by heading to the fused Wind and Earth Temples where he laid hidden. The group perseveres and finally confronts the phantom itself. With their combined might, they shot forth a bolt of light that weakened the monster. With their teamwork, they finally slew the apparition, relinquishing Cia's magic along with the Triforce of Power. With everything set right, Tetra and the king fade back into their world, waving good-bye to Link and the sorceresses.

When defeated as an opponent, Tetra may occasionally drop her Sandals as a silver Material, or rarely her Bandana as a gold Material.

Super Smash Bros. for Wii U

Tetra appears as a Trophy in Super Smash Bros. for Wii U.

# Trophy Appears in Description How to unlock
3DS Logo WiiU
211 N/A SSBfWU Tetra Trophy Model The Wind Waker

Phantom Hourglass
A wild young girl who leads a pirate crew. She meets Link in the forest of Outset Island and, at first, isn't very impressed. After witnessing his determination to save his sister, though, she slowly grows more inclined to help him. Eventually, they travel to a ruined land beneath the sea, where Tetra discovers a suprising secret... Random
Tetra

Super Mario Maker

Template:Sectstub Tetra appears as an 8-bit, costume, sprite, power up in Super Mario Maker.

Super Smash Bros. Ultimate

Tetra appears as an Ace, Shield type Primary Spirit in Super Smash Bros. Ultimate with two supporting spirit slots. This spirit can be enhanced after reaching Level 99 Max and evolve into Zelda (The Wind Waker) which is also an Ace, Shield Typing Primary Spirit.

Trivia

Nomenclature

Tetra's name could be derived from the Ancient Greek word meaning "four," similar to Tetris. It could also be derived from an actual Tetra, a type of South American freshwater fish, adding to the sea-faring theme of the game. Tetra could also allude to tetrahedron, more specifically the net, which is the physical shape of the Triforce.

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese テトラ (Tetora) Tetra
People's Republic of China ChineseSI 特托拉 (Tètuōlā) Tetra
French Republic FrenchEU Tetra
Federal Republic of Germany German Tetra
Italian Republic Italian Dazel Corruption of Zelda
Kingdom of Spain SpanishEU Tetra

Gallery

Video Gallery

Cutlass gameplay from Hyrule Warriors Legends

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 258(TWW) & 283(PH)
  2. Art & Artifacts, Dark Horse Books, pg. 255(FSA)
  3. "You're probably wondering why we treat young Miss Tetra with so much respect when she's clearly so much younger than us, aren't you, now?" — Nudge (The Wind Waker)
  4. "Wow, that's a decrepit old shield... Are you sure you can still use that thing? Are you going to get splinters and cry? Well, whatever... If you're ready, then let's go!" — Tetra (The Wind Waker)
  5. "You're all fools, do you know that? You saw that demolished island! You saw the senseless destruction. We have to hurry on to Outset, or the same thing could happen there!" — Tetra (The Wind Waker)
  6. "Huh? Not to be disrespectful, but by the sound of things, you're worried more about that island than the treasure, Miss..." — Mako (The Wind Waker)
  7. "Don't be ridiculous! I want, you know... the treasure..." — Tetra (The Wind Waker)
  8. "All right! Fine! Have it your way! We can leave town tomorrow, you big babies. But we're setting sail at first light, so no sleeping in! Understood?" — Tetra (The Wind Waker)
  9. "There you go... Acting before you think, as usual... I swear! Do you even realize that we had to draw that monster bird off for you? It was about to come flying in here after you again!" — Tetra (The Wind Waker)
  10. "...That sword! Where did you get that?! Are you... Is it even possible...? ...How could it be?" — Tetra (The Wind Waker)
  11. "If you're worried about your sister...don't be. I promise I'll deliver her safely back to your little island. Normally, I'd expect a huge reward for something like this...but this time, it's my treat!" — Tetra (The Wind Waker)
  12. "My Triforce of Power is resonating! Ha! At long last, I have found you... Princess Zelda!" — Ganondorf (The Wind Waker)
  13. "Wh-What?! What are you talking about? I don't know any Zelda..." — Tetra (The Wind Waker)
  14. "This necklace you wear is part of a sacred treasure called the Triforce of Wisdom, which has been passed down for many ages within the royal family of Hyrule. Your mother passed this down to you and instructed you to treasure it...and to guard it with your life." — Daphnes Nohansen Hyrule (The Wind Waker)
  15. "You are the true heir of the royal family of Hyrule...the last link in the bloodline. You are Princess Zelda." — King Daphnes Nohansen Hyrule (The Wind Waker)
  16. "Link! I don't know how to say this... Everything that's happened to you and your poor sister... It's all been my fault. ...I'm so sorry." — Princess Zelda (The Wind Waker)
  17. "Zelda... It is far too dangerous for you to join us in this task. Fortunately, this sacred chamber is not yet known to Ganon. It is my wish that you wait here in hiding until we return." — King Daphnes Nohansen Hyrule (The Wind Waker)
  18. "Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda." — Ganondorf (The Wind Waker)
  19. "Link! I'm sorry! I overslept! I think it's time for us to say good-bye to this place. We must return to the world above! Back to our ocean!" — Princess Zelda (The Wind Waker)
  20. "I'll use this bow to cover you! Attack him as best you can!" — Princess Zelda (The Wind Waker)
  21. "W-Wait! You could... You could come with us! Yes, of course... We have a ship! We can find it! We WILL find it! The land that will be the next Hyrule!" — Princess Zelda (The Wind Waker)
  22. "As for our destination... The wind will guide us!" — Tetra (The Wind Waker)
  23. "Princess Zelda, we're nearly at that spot in the sea!" — Mako (Phantom Hourglass)
  24. "I told you not to call me Zelda! Tetra worked just fine before, you know." — Tetra (Phantom Hourglass)
  25. "What are you talking about? You were only on that ship... It's only been about ten minutes." — Mako (Phantom Hourglass)
  26. Cite error: Invalid <ref> tag; no text was provided for refs named Descendant
  27. Cite error: Invalid <ref> tag; no text was provided for refs named friends
  28. "Yes! And it was I who gave it to your ancestors! But only under the condition that they protect the land for all time. Of course, back then, I didn't think things would take such a perilous turn. I'm glad that after all these years it has found its way into your hands." — Anjean (Spirit Tracks)
  29. "My grandmother used to play it for me when I was a little girl. If I was sad or upset, the sound of this flute would make me feel better. But even so, I suppose its rightful place is with you, Anjean." — Princess Zelda (Spirit Tracks)
  30. "Tetra! Please give me your blessing!" — Princess Zelda (Spirit Tracks)
  31. Phantom Hourglass (Himekawa), VIZ Media, pg. 6
  32. "But... There're dolphins, Tetra!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 6)
  33. "Big deal! There're plenty of dolphins in the ocean!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 6)
  34. "Why'd you sign on to this crew anyway?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 6)
  35. "To sail the wild seas... and discover new lands!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 7)
  36. "To do that, you need to be a seasoned sailor!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 7)
  37. "Hey, Tetra! I'm a hero! You know! I could see fighting pirates of something... but why've I gotta swab the deck?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 7)
  38. "At sea, the captain's word is law! If you don't follow orders, I'll toss you overboard!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 7)
  39. "Sure, she says she's a princess... she's so bossy!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 8)
  40. "Of course,if you'd rather fight me... I can show you my skill with a sword... again!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 8)
  41. "Cap'n! We'll be entering that area soon!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 8)
  42. ""That" area? What area?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 8)
  43. "Where the Ghost Ship sails." (Phantom Hourglass (Himekawa), VIZ Media, pg. 8)
  44. "I'll uncover the truth!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 9)
  45. "I'm gonna defeat the Ghost Ship... you wait here." (Phantom Hourglass (Himekawa), VIZ Media, pg. 9)
  46. "What?! That's mutiny! En garde!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 9)
  47. "Ungh! You're pretty strong, Tetra!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 10)
  48. "That scarf is her trademark!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 10)
  49. "Oh well. It's gone now. Too bad." (Phantom Hourglass (Himekawa), VIZ Media, pg. 10)
  50. "It's my fault! I'll get it!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 10)
  51. "As captain, nothing is more important than the lives of my crew!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 11)
  52. "... I'll prove it's not a Ghost Ship." (Phantom Hourglass (Himekawa), VIZ Media, pg. 15)
  53. "Tetra, wait! Let me check it out!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 15)
  54. "You wait here, Link. That's an order." (Phantom Hourglass (Himekawa), VIZ Media, pg. 14)
  55. "Link... Help me, Link! Hellllp..." (Phantom Hourglass (Himekawa), VIZ Media, pg. 17)
  56. "Sh-She's been turned to stone!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 117)
  57. "Link! Neri found something! Come here!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 116)
  58. "I am one of the Cubus Sisters... Tetra took my place and was turned to stone! She was cursed!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 117, 118)
  59. "Zelda... I mean... Tetra!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 127)
  60. "How dare you hit me with my own power?!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 128)
  61. "Tetra! Tetra! She turned back to stone!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 129)
  62. "A G-Ghost! She's possessed by the dead! Get away from her!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 129)
  63. "Linebeck, that wasn't a Ghost. Tetra is really Princess Zelda in disguise!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 129)
  64. "Stay away! I don't want to be cursed!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 130)
  65. "Fool! Get a hold of yourself." (Phantom Hourglass (Himekawa), VIZ Media, pg. 130)
  66. "I think Oshus... is... actually the Ocean King." (Phantom Hourglass (Himekawa), VIZ Media, pg. 130)
  67. "Lady Tetra's spirit is filled with force energy, so of course he wants it..." (Phantom Hourglass (Himekawa), VIZ Media, pg. 133)
  68. "... He probably turned her to stone because he couldn't be drained completely." (Phantom Hourglass (Himekawa), VIZ Media, pg. 133)
  69. "So to return Tetra to normal... I need to beat Bellum?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 133)
  70. "That's right! If you defeat him... and bring the Sand of Hours to me... I can restore Lady Tetra's force energy!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 133)
  71. "Visit the blacksmith, Zauz, who lives in the Northwestern Sea. He will teach you how to defeat Bellum." (Phantom Hourglass (Himekawa), VIZ Media, pg. 133)
  72. "There. I bet you missed that. Eh, Tetra?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 139)
  73. "We'll stay with you the rest of the way. It won't be long now. We'll go defeat Bellum and get you back to nor-" (Phantom Hourglass (Himekawa), VIZ Media, pg. 139)
  74. "What are you doing, Boy? We're under attack!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 139)
  75. "Link is on Linebeck's ship so he can save his friend, Tetra." (Phantom Hourglass (Himekawa), VIZ Media, pg. 144)
  76. "A kid and some fairies out to help save a girl and the world? Great story." (Phantom Hourglass (Himekawa), VIZ Media, pg. 145)
  77. "It's no story. Tetra is an important friend." (Phantom Hourglass (Himekawa), VIZ Media, pg. 145)
  78. "That's soooo sweet!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 145)
  79. "Linebeck has been possessed by Bellum!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 155)
  80. "Jolene, I need to ask a favor... Can you find Zauz the blacksmith and ask how to defeat Bellum?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 155, 156)
  81. "You can count on me!..." (Phantom Hourglass (Himekawa), VIZ Media, pg. 156)
  82. "Safe and Sound. I thought about you the whole time while I was stone. Thanks for everything you did!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 177)
  83. "I won't let you win, Ocean King! I'm going to drown you!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 178)
  84. "Sorry to make you wait. Here, Link! The only weapon that can defeat Bellum... The Phantom Sword!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 179)
  85. "We must help Link! Bring the ship around!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 180)
  86. "Huh? Are you talking to me?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 180)
  87. "What're you waiting for? GET MOVING! Port, thirty degrees!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 180)
  88. "Ulp... Yes, Ma'am! Y-yes Ma'am!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 180)
  89. "I'm the ship's captain! Who is she?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 180)
  90. "They've surfaced! Aim for its eye!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 180)
  91. "Thank you... heroes. You saved both me and this ocean." (Phantom Hourglass (Himekawa), VIZ Media, pg. 183)
  92. "This is a world that I, the Ocean King, created. It exists in a completely different dimension than your world." (Phantom Hourglass (Himekawa), VIZ Media, pg. 184)
  93. "Cap'n! Ahoy!" (Phantom Hourglass (Himekawa), VIZ Media, [which page?])
  94. "What happened on the Ghost Ship? Was there any treasure?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 186)
  95. "Well, since I was... held prisoner on the Ghost Ship I don't really know! Link sailed the seas and fought monsters to rescue me! But what about you guys? Why didn't you come after me?!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 186, 187)
  96. "W-What are you talking about, Cap'n? It's only been about ten minutes... since you went aboard the Ghost Ship!" (Phantom Hourglass (Himekawa), VIZ Media, pg. 187)
  97. "Did you hit your head?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 187)
  98. "Was it... all a dream?" (Phantom Hourglass (Himekawa), VIZ Media, pg. 187)
  99. "That steam whistle...! Maybe Linebeck didn't wish for treasure after all..." (Phantom Hourglass (Himekawa), VIZ Media, pg. 188)
  100. Template:Cite web
  101. "Tetra is characterized by the swirl of her hair. The hairstyle was chosen to match the design of the wind and smoke that appear in the game." (Hyrule Historia, Dark Horse Books, pg. 155)
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