Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
Advertisement
For the maze-like area in Twilight Princess, see Sacred Grove.

Template:Place The Lost Woods is a maze-like area of confusing forests that has made several appearances throughout The Legend of Zelda series. Its layout is usually designed to make anyone who enters to become irreversibly lost, and the only way to exit the forest is by navigating it in specific directions. In certain games if anyone gets lost or wander for too long in the forest, they can turn into a monster such as a Skull Kid,[1] a Stalfos,[2][3] or a Deku Scrub.[4]

Features and Overview

The Legend of Zelda

TLoZ Lost Woods

The Lost Woods in The Legend of Zelda

Its first appearance, in The Legend of Zelda, is as a simple-looking cross-section of dead Trees. However, once Link enters it, he finds that exiting the forest in any direction will cause him to simply appear back at the same spot. The only way to clear the forest is to follow a specific pattern through it. This special pattern is revealed when Link pays an Old Woman for information. She tells him that the proper directions to escape the forest are north, then west, then south, then west again.[5] Successfully navigating through the Lost Woods leads Link to the Graveyard.

A Link to the Past

LostWoods

The Lost Woods in A Link to the Past

In A Link to the Past, the Lost Woods are greener than in The Legend of Zelda and is more like a maze than a puzzle. Many notable things can be found here. Most importantly, it is the location of the legendary Master Sword, which is held in a hidden northwestern portion of the woods filled with Animals. Several Fake Master Swords can also be found, resulting in a humorous line if Link picks one up.[6] When Link first enters the Lost Woods, it is covered in a thick fog that makes it hard to navigate; however, once the young hero retrieves the Master Sword after acquiring the three Pendants of Virtue, the mist will disappear.

A secret hideout for a gang of Thieves is located in the eastern portion of the woods, with a Piece of Heart found in a secret entrance under a bush.[7] Other Thieves run amok in the forest, bumping into Link in an attempt to steal his Rupees, Bombs, and Arrows. The Magic Mushroom can also be found here scattered throughout the woods. If picked up and given to Syrup the witch, Link can receive the Magic Powder.

Ocarina of Time

Lost Woods

The Lost Woods in Ocarina of Time

In Ocarina of Time, the Lost Woods are more like the version in The Legend of Zelda than in A Link to the Past. The noticeable difference is that instead of having one screen that is repeated until Link successfully exits, it is laid out more like a map, with each screen having something unique about it. Also, the goal in these Lost Woods is to stay inside, rather than to escape; if Link takes the wrong doorway, he will be warped back to the Kokiri Forest. By following the music of "Saria's Song", Link can navigate through the hollow trees and get to the Sacred Forest Meadow, which is located in the northernmost portion of the Lost Woods and Saria's "secret place."[8] The Forest Temple is located here.

Alternative methods could also be used to determine if a path led to another part of the lost woods or back to the Kokiri Forest. The main method was to simply to analyze the hole in the trunks. If there was gradually increasing light center of the tree trunk (as if it were a tunnel out), it would lead back to the Kokiri Forest, but if it was a flat wall of blackness, it would continue through the woods. The Lost Woods is home to the only Moblins in Ocarina of Time, as well as many Business Scrubs, Mad Scrubs and the only collection of average Deku Scrubs in the game, the Deku Community.

Hidden within the Lost Woods is the Forest Stage, where Link can be rewarded with item upgrades by showing off specific Masks in front of Deku Scrubs. Moreover, scattered throughout the woods are two portals that lead to Goron City and the upper part of Zora's River near the Sleepless Waterfall.

It is said that those who become lost in the woods will become Stalfos.[2][9] The Skull Kids that inhabit the forest are implied to be children who were lost as well.[1]

Oracle of Seasons

In Oracle of Seasons, the Lost Woods are in northwestern Holodrum, connecting to the Tarm Ruins. Near the Lost Woods, there is a Deku Scrub in a cave. If Link has obtained Guru-Guru's Phonograph, the Deku Scrub will say that he likes the song and tell him to go in some specific directions in the Lost Woods.[10] If he does this he will find the Noble Sword (or, if he already has the Noble Sword in a linked game, the Master Sword) in a pedestal. This is the final part of the game's trading sequence.

Four Swords Adventures

Lost Woods FSA

Lost Woods in Four Swords Adventures

In Four Swords Adventures, the Lost Woods appears as the first stage in The Dark World level. It was originally known as the Forest of Light, and under the White Maiden's control, until a thick cloud of darkness covered northwestern Hyrule and corrupted it into its present state.[11] The cursed woodland is covered in bones and skulls, giving it a look closely resembling the Skeleton Forest from A Link to the Past. It is populated primarily by Deku Scrubs, who all swear allegiance to Ganon. The Links arrive to the forest to search for the Dark Mirror, which is believed to be hidden away in a temple in the heart of the woods. They eventually make their way through the wood, and find themselves at Kakariko Village where they continue their search.

According to the Deku Scrubs, those who wander and become lost in the forest turn into Deku Scrubs,[4] mirroring the myth how the Lost Woods in Ocarina of Time turns people into Stalfos.[2] They also mention that Ganon's darkness will cause the Lost Woods to spread all over Hyrule's forests, turning them into Lost Woods as well.[12] This may suggest that the 'Lost Woods' is not the name of one location in particular, but any forest which is enchanted in such a way to grant it the qualities of a 'Lost Wood'.

The Minish Cap

In The Minish Cap, the Lost Woods are located within the Royal Valley and are required to go through in order to gain access to the Royal Crypt, similar to the original Legend of Zelda. Unlike previous games with the woods, signs indicate what path reaches the next area.

Spirit Tracks

In Spirit Tracks, the Lost Woods make another appearance, in which Link must navigate through to reach the Forest Sanctuary to open a path to the Forest Temple by performing a song with Gage using the Spirit Flute. When he first enters the woods, Link is sent back to the entrance, and must speak with the residents of the nearby Whittleton to find out how to navigate them. He learns that by following the directions that certain trees point (save the last one, which supposedly has "no sense of direction"), he'll make it to the Forest Sanctuary. Once the Lost Woods are solved for the first time, they disappear.

A Link Between Worlds

ALBW Lost Woods

The Lost Woods in A Link Between Worlds

In A Link Between Worlds, the Lost Woods houses the Master Sword, much like in A Link to the Past. To obtain the Master Sword, Link must retrieve all three Pendants of Virtue. When Link enters the northwest area of the Lost Woods, he is met with nine Poes. One Poe offers to bring him deeper into the Lost Woods if he can follow the correct one.[13] If Link goes in the proper direction, he will be met again by the Poes. Two of them test him by attempting to mislead the hero and instruct him to go in the direction that they did not.[14] Afterwards, three Poes will attempt to mislead Link in the same manner.[15] After this, Link will be lead to the meadow housing the Master Sword. Once Link obtains the Master Sword, Sahasrahla will telepathically speak to Link, telling him to use the newly-obtained Sword to destroy the Barrier at Hyrule Castle.[16] This will also cause the Poes to disappear.

The Lost Woods also houses several Maiamais and a Piece of Heart.

Breath of the Wild

The Lost Woods is a fog-infested forest in Breath of the Wild. It serves as the only means of entry to the Korok Forest in the Great Hyrule Forest, connecting to the Korok Forest via an isthmus surrounded by the impassable Lake Mekar. Travelers who enter the Lost Woods may find themselves lost in the dense fog that covers the landscape, ultimately finding themselves back at the entrance of the Lost Woods. To successfully navigate the Lost Woods, Link must carry a lit Torch through the fog, following the trail of embers which come from the Torch and point to the entrance of the Korok Forest. Despite this, it is possible to navigate the Lost Woods without the assistance of a Torch.

Inside the mouth of one of the trees near the entrance to the maze portion of the Lost Woods sits a stone Treasure Chest containing a Forest Dweller's Spear. Another stone Treasure Chest holds an Opal.

Creatures

Minor Enemies

Similar Forests

  • In Link's Awakening, a forest is located just north of Mabe Village. It is called the Mysterious Woods and is similar to A Link to the Past's Lost Woods. Not much can be found here, but it serves an important role in the beginning of the game. In the Mysterious Woods, Link must find a Mushroom to create Magic Powder at the Witch's house, much like in A Link to The Past. The Powder is then used to be sprinkled on a raccoon in the Woods who was preventing Link from accessing the next screen where the Tail Key for the first dungeon, Tail Cave, was kept. If Link tries to progress to the next screen without sprinkling the powder on the raccoon, he will be warped to a different part of the Woods.
  • In Oracle of Ages, the Fairies' Woods are similar to the Lost Woods in that the area changes according to the direction that Link decides to go. Here, the young hero must play a game of Hide n' Seek with three fairies in order to restore the woods back to its normal state.
  • In Majora's Mask, woods similar to the Lost Woods can be found in the Southern Swamp, known as the Woods of Mystery, which act in an identical way to the Lost Woods of Ocarina of Time. However, they are now home to Monkeys and Snappers, large, turtle-like enemies, rather than the Deku. A Monkey will guide Link through the woods, showing him the correct path, which will change depending on the day. Koume can be found here, injured from her encounter with the Skull Kid.
  • In The Wind Waker, the Lost Woods do not directly make an appearance. Instead, the Kokiri Forest appears to have been overrun by monsters and became the Forbidden Woods, a reference to the Lost Woods. It serves as the second dungeon of the game, the home of the Boomerang, and Ganondorf's minion, Kalle Demos. After defeating Kalle Demos and rescuing the Korok, Makar, The Great Deku Tree's Ceremony is played out, and Link receives Farore's Pearl.
  • In The Minish Cap there is a forest in the south east of the map called the Minish Woods. Originally, "Saria's Song" was going to be played in this portion of the map, but the music was scrapped for the Minish Woods theme.[citation needed]
  • In Twilight Princess, the Sacred Grove appears to have replaced the Lost Woods, featuring "Saria's Song" as the theme, and a Skull Kid as Link's guide (first as a wolf, to find the Master Sword and again as a human and a wolf to reach the Temple of Time). The Sacred Grove is the location of the Master Sword, a reference to A Link to the Past, and the Temple of Time which serves a new role as a dungeon as opposed to Ocarina of Time where it was simply the holding place of the Master Sword. It seems likely that the Sacred Grove and Lost Woods are the same place under two different names.

Non-canon Appearances

A Link to the Past Comic

Lost Woods (comic)

The Lost Woods in the A Link to the Past comic

The Lost Woods are also featured in the A Link to the Past comic by Shotaro Ishinomori. After obtaining all three Pendants of Virtue, Link enters the Lost Woods and, while speaking telepathically with Sahasrahla, the young hero begins to have his doubts about whether or not the Master Sword will select him as his bearer.[17] Link then finds the Master Sword and seizes it from its pedestal, readying himself to have his final battle with Agahnim and rescue Princess Zelda. Afterward, Link is ambushed by several Ball and Chain Troopers, although he easily defeats them with a single Spin Attack from the Master Sword.

Link decides to lie down and rest in the woods, only to be awoken by Zelda via telepathy.[18] Although the young hero tells Zelda that he must rest,[19] Zelda reminds him that only a single night remains until Agahnim, casts his final incantation on her and causes the entrance to the Dark World to open and overwhelm Hyrule with its evil. With this in mind, Link leaves the Lost Woods and heads to Kakariko Village to prepare himself.

Trivia

  • According to Nintendo Power volume 103, the original name of the Lost Woods was "Maze Woods."
  • In the German version of Ocarina of Time, those who become lost in the Lost Woods are said to become plants, instead of Stalfos. In the French version, Fado merely states that one who wanders in the forest will become "a monster."

Nomenclature

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese 迷いの森 (Mayoi no Mori) Lost Forest
Netherlands Dutch Verdwaalwoud Lost Forest
Canada FrenchCA Forêt des Méandres Meanders Forest
French Republic FrenchEU Bois Perdus Lost Woods
Federal Republic of Germany German Verlorene Wälder
Italian Republic Italian Bosco Perduto Lost Woods
Spanish-speaking countries Spanish Bosque Perdido Lost Woods

Gallery

References

  1. 1.0 1.1 "Is this what happens to kids who wander into the forest? It looks like he doesn't like grownups." — Navi (Ocarina of Time)
  2. 2.0 2.1 2.2 "That guy isn't here anymore. Anybody who comes into the forest will be lost. Everybody will become a Stalfos. Everybody, Stalfos." — Fado (Ocarina of Time)
  3. Template:Cite book
  4. 4.0 4.1 "The Lost Woods is our birthplace! If you wander lost here for too long, you too can become a Deku Scrub!" — Deku Scrub (Four Swords Adventures)
  5. "GO NORTH, WEST, SOUTH, WEST TO THE FOREST OF MAZE" — Old Woman (The Legend of Zelda)
  6. "This is it! The Master Sword!... No, this can't be it...Too bad." — N/A (A Link to the Past)
  7. "Hey kid, this is a secret hide-out for a gang of thieves! Don't enter without permission!" — A thief (A Link to the Past)
  8. "This is the Sacred Forest Meadow. It's my secret place!" — Saria (Ocarina of Time)
  9. "They say that when non-fairy folk enter the Lost Woods, they become monsters!" — Gossip Stone (Ocarina of Time)
  10. "Dee! What a tune! I love it! I'll teach you the way to my Secret Spot! If temperatures rise as you go far to the west, you'll find it! Yahoo!" — Deku Scrub (Oracle of Seasons)
  11. "Link, this is the Forest of Light. Or rather, it once was. Now, the darkness grows deep, and the air is stagnant." — White Maiden (Four Swords Adventures)
  12. "Soon, Lord Ganon's power will change all of Hyrule's forests into Lost Woods! Once that happens, we'll be able to travel freely!" — Deku Scrub (Four Swords Adventures)
  13. "Hree hee hee! Welcome to the Lost Woods! These woods will trick you into going back the way you came! But all hope is not lost! If you can follow me, then you can walk a little deeper into the woods. Watch carefully!" — Poe (A Link Between Worlds)
  14. "Oh, well done. That was fun, but now we're going to MISLEAD you. Now two of us will bounce around. So don't follow the two of us, or you'll wind up back at the start. Hree hee hee! Think you can get it right?" — Poes (A Link Between Worlds)
  15. "Oh, very well done! Hmph. I guess it's time to REALLY stump you! Now three of us will bounce around. Don't follow us! Hree hee hee! Think you can get it right?" — Poes (A Link Between Worlds)
  16. "Hear me, Link... The sword you hold in your hand is the one and only Master Sword! Now that you possess that blade, you can break the barrier at the castle. So make haste. We don't have much time left. Get to Hyrule Castle!" — Sahasrahla (A Link Between Worlds)
  17. Template:Cite book
  18. Template:Cite book
  19. Template:Cite book
Major locations in The Legend of Zelda
Level-9Level-9Level-9Level-9Spectacle RockLevel-5Lost HillsLevel-6GraveyardLevel-7Level-1Level-2Level-3Level-8Level-4TLoZ Hyrule

Click on a location

Locations in A Link to the Past
Locations in the Light World Locations in the Dark World
Waterfall of WishingEastern PalaceGraveyardLost WoodsKakariko VillageDesert PalaceDesert of MysteryHyrule CastleGreat SwampTower of HeraPond of HappinessLake HyliaLink's HouseZora's WaterfallHaunted GroveSanctuaryWitch's HutDeath MountainHyrule Light World map

Click on a location

Skull WoodsSkeleton ForestGhostly GardenThieves' TownVillage of OutcastsMisery MireSwamp of EvilSwamp PalaceGanon's TowerPalace of DarknessPyramid of PowerIce PalaceIce LakeLake of Ill OmenBomb ShopTurtle RockDark World Map

Click on a location

Regions in Ocarina of Time
Lon Lon RanchLakeside LaboratoryFishing HoleLake HyliaKokiri ForestInside the Deku TreeLost WoodsSacred Forest MeadowMarketHyrule CastleGerudo ValleyGerudo's FortressHaunted WastelandDesert ColossusKakariko VillageKakariko GraveyardDeath MountainGoron CityDeath Mountain TrailZora's RiverZora's DomainZora's FountainHyrule FieldHyrule Image Map

Click on a location

Advertisement