Zant's Hands are enemies in Twilight Princess.
Like Zant Masks, Zant's Hands only appear in the Palace of Twilight. They do not cause any direct damage, but will pursue Link, attempting to take back a Sol and return it to the altar from which it was taken. If the Zant's Hand follows Link, tense, sinister music plays, in which the tempo becomes faster and louder when the Zant's Hand has reached Link.
Zant's Hands are indestructible while they are pursuing Link. They can only be temporarily stunned by either being struck with the Sword when they drop down, shot with three Arrows, or being hit with the Clawshot three times. The Clawshot is also effective to recover a Sol that a Zant's Hand has taken. In both the East and West wing of the Palace of Twilight, when Link walks through a door with the Sol, the Zant's Hands will follow through portals in the walls. After Link removes a Sol from the Palace of Twilight's East or West wing, the Zant's Hand in that area will return to its original spot and remain lifeless.
Zant's Hand appear as part of Zant's moveset in Hyrule Warriors. It also appears as part of Twili Midna's moveset included in the Twilight Princess DLC pack. The hand features green markings instead of red.
| Names in Other Regions
||スフィアマスター (Sufia Masutā)
||Main de Xanto
||Mano di Zant
Zant's Hand holding a Sol in Twilight Princess
Zant's Hand emerging from a wall in Twilight Princess
Link retrieving a Sol from Zant's Hand with the Clawshot in Twilight Princess
The symbol placed on doors that Zant's Hand comes through in Twilight Princess
Blue Zant's Hand form Hyrule Warriors
Twili Midna with Zant's Hand in Hyrule Warriors
- ↑ Encyclopedia (Dark Horse Books) pg. 213
- ↑ "When positioned directly above the Sol Orb, it slams downward to grab it, harming you if you’re caught" (The Legend of Zelda: Twilight Princess HD Official Guide (Prima Games) pg. 21)
- ↑ "Giant, indestructible floating hand that travels very slowly" (The Legend of Zelda: Twilight Princess HD Official Guide (Prima Games) pg. 21)