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Wind Fish's Egg

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Wind Fish's Egg
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Location
Main appearance(s)
Boss(es)

The Wind Fish's Egg is a Dungeon in Link's Awakening.[1][note 1] It is the gigantic Egg that sits on top of Mount Tamaranch,[3] and is said to be where the Wind Fish sleeps.[4] To get to the egg, Link must climb up a flight of stairs near Goponga Swamp, but he won't be able to open the way inside until he has collected all eight of the Siren Instruments. The egg is white with several pink spots and can be seen from many parts on the island. The egg is commonly seen in a beam of light surrounded by a cloudy ring.

Overview

After completing Eagle Tower, Marin can be found on a broken bridge on Tal Tal Heights as a result of a kidnapping.[5] After rescuing her, the Owl reveals that she attempted to awake the Wind Fish by singing the Ballad of the Wind Fish in front of the egg.[6]

The Wind Fish's Egg is the final dungeon in Link's Awakening. Shortly after obtaining the final instrument, Link will be redirected to the egg.[7] Link then plays the Ballad of the Wind Fish by using his ocarina along with the other instruments. When the song ends, part of the egg's shell suddenly cracks open and reveals an entrance, allowing Link to go inside.[8][9] The design of the inside of the egg is very simple, lacking any decoration, making it rather mysterious.

The egg contains an endless maze similar to the recurring Lost Woods. To correctly navigate it, Link must follow a specific sequence of directions. However, this sequence is randomly set whenever a new game is made. To determine the correct sequence, Link must read a book titled "Dark Secrets And Mysteries Of Koholint" inside the library in Mabe Village.[10] The book has very fine print that can only be read with the aid of a Magnifying Lens,[11] so it is necessary to complete the game's Trading Quest. However, it is still possible to successfully navigate the maze without reading the book or having the Magnifying Glass in Link's possession.

Directions
  1. ← ← ↑ β†’ β†’ ↑ ← ↑ [12]
  2. β†’ ↑ ↑ β†’ ↑ ↑ β†’ ↑ [13]
  3. ← ↑ β†’ ↑ ← ↑ β†’ ↑ [14]
  4. β†’ β†’ β†’ β†’ ↑ ↑ ↑ ↑ [15]

After successfully clearing the maze, Link will come upon a pit. By dropping down, he will encounter the final boss and the last of the Nightmares. Once they have been defeated, a stairway will appear and will lead Link to The Wind Fish's room, where the Owl and the Wind Fish await him.

Trivia

  • The concept for the world ending when a large egg breaks on top of a mountain, was an idea originally planned for A Link to the Past.[16]

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
LanguageNameMeaning
CanadaFrenchCAΕ’uf SacrΓ© (LANS)Sacred Egg
FranceFrenchEUΕ’uf SacrΓ© (LANS)Sacred Egg
ItalyItalianUovo del pesce vento (LANS) 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

Notes

  1. ↑ This Dungeon is also referred to as the Egg of the Wind Fish in The Legend of Zelda: Link's Awakening β€” Nintendo Player's Guide by Nintendo of America Inc..[2] However, as Encyclopedia supersedes the guide, this term is not considered Canon.

References

  1. ↑ Encyclopedia (Dark Horse Books) pg. 148
  2. ↑ The Legend of Zelda: Link's Awakening β€” Nintendo Player's Guide (Nintendo Co., Ltd.) pg. 18
  3. ↑ "'BRRING! BRRING! Hello, this is Ulrira speaking! Link, it's time for you to face the Egg on Mt. Tamaranch! Be careful, Link ! Bye! CLICK!'" β€” Grandpa Ulrira (Link's Awakening DX)
  4. ↑ "'BRRING! BRRING! Hello, this is Ulrira speaking! Link, it's time for you to face the Egg on Mt. Tamaranch! Be careful, Link ! Bye! CLICK!'" β€” Quadruplet (Link's Awakening DX)
  5. ↑ "Hey! Link ! Some monsters put me up here! What should I do?! I'm afraid of heights!!" β€” Marin (Link's Awakening DX)
  6. ↑ "Hoot! That girl sang her song in front of the Egg! Her 'Ballad of the Wind Fish' is a song of awakening! Did she actually intend to wake the Wind Fish?! The next Sirens' Instrument is in the west. Play your melodies so the unliving stones might hear! Show your courage! The Wind Fish waits for you! Hoot!" β€” Owl (Link's Awakening DX)
  7. ↑ "...EGG.... The Egg on the mountain calls!" β€” N/A (Link's Awakening DX)
  8. ↑ "Hoooot! The Wind Fish sleeps long and dreamily in the Egg above... When you play the eight Siren Instruments in front of the Egg he will awaken. This, my friend, is the only way for you to leave the island! Hoo!" β€” Owl (Link's Awakening DX)
  9. ↑ "The time has come... The Wind Fish awaits... Enter the Egg... Hoot! Hoot!" β€” Owl (Link's Awakening DX)
  10. ↑ "'BRRING! BRRING! This is Ulrira! You're lost in the Egg? Hmmmm. No sir, I can't help you on that one. How about the library? And hey, don't stop calling me because I didn't know one little answer! CLICK!'" β€” Grandpa Ulrira (Link's Awakening DX)
  11. ↑ "Gasp! Wha-What's this! ... ... You can't read the tiny print without the aid of a magnifying glass..." β€” N/A (Link's Awakening DX)
  12. ↑ "Round and round,the passagewaysof the Egg...Left Arrow Left Arrow Up Arrow Right Arrow Right Arrow Up Arrow Left Arrow Up Arrow?? ...Hmmmmmm,this book reeksof secrets..." β€” Dark Secrets And Mysteries Of Koholint (Link's Awakening DX)
  13. ↑ "Round and round,the passagewaysof the Egg...Right Arrow Up Arrow Up Arrow Right Arrow Up Arrow Up Arrow Right Arrow Up Arrow?? ...Hmmmmmm,this book reeksof secrets..." β€” Dark Secrets And Mysteries Of Koholint (Link's Awakening DX)
  14. ↑ "Round and round,the passagewaysof the Egg...Left Arrow Up Arrow Right Arrow Up Arrow Left Arrow Up Arrow Right Arrow Up Arrow?? ...Hmmmmmm,this book reeksof secrets..." β€” Dark Secrets And Mysteries Of Koholint (Link's Awakening DX)
  15. ↑ "Round and round,the passagewaysof the Egg...Right Arrow Right Arrow Right Arrow Right Arrow Up Arrow Up Arrow Up Arrow Up Arrow?? ...Hmmmmmm,this book reeksof secrets..." β€” Dark Secrets And Mysteries Of Koholint (Link's Awakening DX)
  16. ↑ "To tell you one of my personal experiences, I worked on the overall concept, storyline and structure of The Legend of Zelda: A Link to the Past and there were some ideas that didn't make it. Out of these ideas, there was one I really wanted to see in a game and we finally decided to use it as one of the basic concepts for the setting of The Legend of Zelda: Link's Awakening a few years later (this was, in fact, that the world ends when a massive egg breaks on top of a mountain)." β€” Wii U Feature: Monkey Men: talking to Michael Kelbaugh and Kensuke Tanabe, Official Nintendo Magazine.
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