- Not to be confused with Floormaster.
One Rupee (TLoZ)
Five Rupees (TLoZ)
- 1 Characteristics
- 2 Other Appearances
- 3 Trivia
- 4 Nomenclature
- 5 Gallery
- 6 See Also
- 7 Notes
- 8 References
Wallmasters are monstrous hands that hang from the walls and ceilings of dark areas and dungeons, attempting to grab Link. If they grab him, Link will be taken back to the beginning of the dungeon or the specific room.
With the exception of The Legend of Zelda, Wallmasters drop down from the ceiling, which is indicated by their growing shadows and a warning sound as they prepare to grab Link.
Wallmasters can easily be dodged by anticipating their descend based on their sounds and shadows. In fighting them, however, the best strategy is to stun them with an item, such as the Boomerang, and then slash back while they cannot move. They usually require multiple slashes with the sword however, especially depending on the type used. Using powerful items or spells such as Din's Fire is usually a quick and easy way to dispatch them.
The Legend of Zelda
The Legend of Zelda Manual Comment
A Link to the Past
Wallmasters appear in A Link to the Past in the Skull Woods (A Link to the Past). Here, they drop down from the ceiling and try to grab Link. If they succeed, they take him back to the beginning of the Dungeon.
Link's Awakening for Nintendo Switch
Wallmasters appear as a +Effect Panel that can be placed in any Chamber inside Chamber Dungeons in Link's Awakening for Nintendo Switch. When they appear, they drop down and bring Link back to the beginning of the dungeon.
Ocarina of Time
In Ocarina of Time, Navi warns Link upon entering an area with Wallmasters. They are also able to rapidly regenerate themselves after defeat. There are usually no more than one Wallmaster in a room at any time.
Oracle of Seasons
Oracle of Ages
Four Swords Adventures
The Minish Cap
|Wall Master (Figurine from The Minish Cap)|
|Appears in dungeons. If these guys grab you, they'll send you back to the start of the dungeon. Dodge them as they fall, then attack.|
A Link Between Worlds
Tri Force Heroes
Wallmasters in Tri Force Heroes only appear as special enemies during the "Evade the Wallmaster!" Drablands Challenge. When one appears, it will choose a Link to follow and, after a period of time, will slam down onto its target. If one slams down onto a Link, it will result in an instant KO and a loss of a Fairy for all the Links. Destroying a Wallmaster will delay its attempts to grab a Link, reappearing moments later. The effect of a Wallmaster's slam can damage other enemies, flip Terrorpins, and cause damage to brittle ice floor panels. Wallmasters can be stunned if they are hit with certain items, such as the shockwave from the Magic Hammer, while close to the ground. They also appear in the Coliseum if only two Links are fighting. Their behavior there is the same as in the Drablands Challenges.
- In The Legend of Zelda, Oracle of Seasons, and Oracle of Ages, Wallmasters appear with only four fingers.
- A glitch in the Game Boy Advance version of A Link to the Past occurs if Link leaves a room while a Wallmaster is dropping. It will continue to drop into the previous room, then return to the roof, crossing the screen again.
- Wallmasters in The Minish Cap behave like the Floormasters from The Wind Waker. They also take their design and appearance from the art style of The Wind Waker. However, The Minish Cap's Wallmasters are blue and red as opposed to the Floormaster's purple.
- An unused Wallmaster model exists in the files for Captain Rainbow, indicating that it was planned to appear as a character at some point in development. Its wish would seemingly have been to become a TV celebrity.
|Names in Other Regions|
|ChineseSI||天魔手 (Tiān Móshǒu)||Magic Hand in sky|
Antonymous to 地魔手 (Floormaster)
|French||Wall Master (TLoZ)
Fall Master (TMC)
|FrenchCA||Main du mal (OoT3D | MM3D)||Evil Hand|
|Italian||Mano rapace (OoT3D)
4 master (TMC)
- If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armoses, Like Likes, Keeses, or Gels will not be counted.
- Encyclopedia (Dark Horse Books), pg. 211 (TLoZ | ALttP | OoT | OoT3D | MM | MM3D | OoA | OoS | FSA | TMC | ALBW | TFH)
- "A monster hand that appears out of the labyrinth wall." (The Legend of Zelda manual, pg. 36)
- "If it catches Link, it takes him back to the entrance to the labyrinth." (The Legend of Zelda manual, pg. 36)
- n.a., Forced Drops, redcandle.us, published n.d., retrieved August 17, 2017.
- "Watch for the shadows of monsters hanging from the ceiling." — Navi (Ocarina of Time)
- "That Wall Master will put you outside where it's safe! I'll take a raincheck on the kiss!" (The Legend of Zelda (Valiant Comics), pg. 3)
- "Ha! Ha! Ha! Princess Zelda no longer exists! She is gone...forever!" (The Legend of Zelda (Valiant Comics), pg. 9)
- "Miff! NO! It's a trap!" (The Legend of Zelda (Valiant Comics), pg. 10)
- "A Wall Master! He was lying...trying to make me mad enough to attack him! That means Zelda is still alive!" (The Legend of Zelda (Valiant Comics), pg. 10)
- キャプテン★レインボー 消された住人達その3 フォールマスター(前編), Niconico Video, retrieved June 17, 2019.
- キャプテン★レインボー 消された住人達その3 フォールマスター(後編), Niconico Video, retrieved June 17, 2019.