In the next few weeks, your wiki will be migrated to a Fandom.com domain. Learn more here.
A Sacred Tear surrounded by Waking Water
Waking Water is a mutli-color liquid found within Silent Realms. If Link touches Waking Water, the Guardians will awaken and give chase to Link, negating the effects of an active Sacred Tear until another is collected. Waking Water will occasionally rise in certain spots, then recede and disappear, only to rise again. Though Waking Water is normally a greenish-blue and red color, it will turn red and orange when the Guardians have been alerted to Link's presence.
Link is unable to swim in Waking Water, despite its natural world counterpart's potential depth. Instead, he will walk on top of it, as if it were a solid object. It will also prevent Link from sliding down slopes.
- If Link looks at the Waking Water, he can see the Triforce with the Marks of the Goddesses in the center of each triangle. For some reason, Farore's and Nayru's marks appear on the left and right respectively, when it should be the opposite.
|Names in Other Regions|
|This table was generated using translation pages.|
To request an addition, please a staff member with a reference.
- "The unusual liquid substance that covers that area is known as Waking Water, and it has certain unique properties." — Fi (Skyward Sword)
- "If you make contact with Waking Water, the Guardians will be immediately alerted to your presence." — Fi (Skyward Sword)
- "Pools of Waking Water are located all throughout the area. I suggest you watch where you step..." — Fi (Skyward Sword)