Thieves' Town (Dungeon)

From Zelda Wiki, the Zelda encyclopedia
Jump to: navigation, search
This article is about the Dungeon. For other uses, see Thieves' Town (Disambiguation).
Thieves' Town
ArtworkScreenshot
Thieves' Town Artwork.png
ALttP
Thieves' Town.png
ALttP
Location
Main appearance(s)
Main Item(s)
Quest Reward(s)
Boss(es)
Theme(s)
Dark World Dungeon

Thieves' Town,[1] also known as Level 4,[2] is the fourth Dungeon of the Dark World in A Link to the Past.[note 1]

Overview

Entrance to the Dungeon

The dungeon is located beneath the Gargoyle in the center of the Village of Outcasts. The entrance to Thieves' Town is the same place where the Weathercock is in Kakariko Village, and is protected by the prongs of the Gargoyle's trident which can be pulled off from the entrance.

Themes and Navigation

The dungeon opens up to four vast maze-like rooms made up of intersecting narrow walkways, filled with enemies such as Zazak and treasure, and numerous traps such as Rabbit Beams. To escape this maze, Link must obtain the Big Key. Once Link makes it through the maze, he finds the boss room straight ahead, however, unlike all other boss rooms Link has entered prior, it is empty, with no monster to be found, nor the Maiden he is searching for. Instead he must travel through the rest of the dungeon, which contains a horde of monsters and a number of traps and conveyor belts designed to halt Link's progress.

Deep in the dungeon's basement Link can obtain the Titan's Mitt and also discover numerous jail cells. Far at the back of these cells lies a captive young girl, seemingly one of the Maidens Link must rescue, yet not trapped in a Crystal. Instead, she asks for Link to take her outside.[4] Returning to the entrance with her causes her to refuse to leave, and attempting to travel to the top floor of the dungeon will also cause her to protest. If Link leaves her behind, she will return to the cells below. With seemingly no way to escape with her, Link discovers sunlight beaming in from barred windows on the top floor of the dungeon, and a cracked floor above the boss's lair. By throwing a Bomb onto the floor, he causes the light to travel from the floor above down to the center of the room.

Following Zelda's advice and suspecting the girl trapped in the basement may not be all she seems,[5] Link must lead her to the light shining into the boss room, causing her to reveal her true form.[6] She is in fact Blind the Thief, a monster that loathes light and was once a thief who lived in Kakariko Village before becoming one of Ganon's minions.[7] After a tense battle wherein Blind attacks with multiple fire-spewing heads, the beast is destroyed, and the Crystal containing the real Maiden is revealed.

Minor Enemies and Traps

Trivia

  • In the Japanese version of the game, both the Village of Outcasts and this dungeon share the name Haguresha no Mura, meaning Village of Rogues. In the English localization, they have different names. This dungeon also shares its name with the Lorule equivalent of the Village of Outcasts in A Link Between Worlds.
  • Thieves' Town can be completed anytime after Link obtains the Magic Hammer, found in the Palace of Darkness, despite being listed as the fourth dungeon. In addition, the dungeon treasure, the Titan's Mitt, is not actually required to complete the dungeon.
  • Thieves' Town is rare in having an unassuming Link escort the boss to the final arena, before being attacked. Snowpeak Ruins in Twilight Princess and the Cubus Sisters in Phantom Hourglass also share this concept, while the Thieves' Hideout in A Link Between Worlds has Link escorting a captured thief who is instead attacked by the boss in the final room.

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
French Republic FrenchEU Village des Bandits Village of Bandits
Federal Republic of Germany German Blinds Versteck
Drachenstatue Triforce piece.png
Blind's Hideout
Dragon Statue
Italian Republic Italian Tana dei ladroni Thieves' Lair

Notes

  1. ↑ Thieves' Town was referred to as Gargoyle's Domain in The Legend of Zelda: Ocarina of Time — Official Nintendo Player's Guide by Nintendo Power.[3] However, as this contradicts the name given in Encyclopedia, it is not considered Canon.

References

  1. ↑ Encyclopedia (Dark Horse Books) pg. 147
  2. ↑ "Level 4
    Thieves' Town
    " — N/A (A Link to the Past, Game Boy Advance version)
  3. ↑ "The dark dungeon home of Blind the Thief was under the Village of Outcasts. Blind was afraid of bright light and he never left the confines of the dungeon, letting his band of thieves do his dirty work. This three-floor hideout was known as the Gargoyle's Domain because at the entrance was a Gargoyle monument which loomed over citizens of the village."  (The Legend of Zelda: A Link to the Past Nintendo Player's Guide (Nintendo of America Inc.) pg. 90)
  4. ↑ "Ohh, thank you so much! You saved my life! Please take me outside." — Maiden (A Link to the Past)
  5. ↑ "Link... It's me, Zelda... Don't be deceived by the magic of Blind the Thief! Be careful!" — Princess Zelda (A Link to the Past)
  6. ↑ "Gyaaah! Too bright!" — Maiden (A Link to the Past)
  7. ↑ "Yo Link! This house used to be a hideout for a gang of thieves. What was their leader's name... Oh yeah, his name was Blind and he hated bright light a lot." — Hylian (A Link to the Past)
TLoZ Shield Emblem.pngTAoL Magical Sword Artwork 2.pngALttP logo.pngLADX Wind Fish's Egg Sprite.pngOoT Ocarina of Time Render.pngMM3D Majora's Mask Render.pngOracle of Ages - Harp of Ages.pngRod of Seasons.pngFS logo.pngTWW Wind Waker Render.pngFSA Four Sword Artwork.pngTMC Ezlo Artwork.pngTP Midna Icon.pngThe Phantom Hourglass.pngST Spirit Flute Collection Icon.pngSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildLink's Crossbow TrainingHyrule Warriors

Breath of the Wild


Divine Beasts

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Final Trial [EX 2]

Other Dungeons

Trial of the Sword [EX 1] · Hyrule Castle

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines [EX 2]

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita