March 5th, 2018
Editor's Week - Issue 9
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Terrorpin
Terrorpin | |
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![]() A Terrorpin from Tri Force Heroes | |
Habitat(s) | Palace of Darkness Temple of Darkness Desert Temple Frozen Hyrule Mutoh's Temple Tower of Hera Silver Shrine Ice Temple Sky Temple Den of Trials |
Effective Weapon(s) | Hammer |
Terrorpins,[1][2] also known as Shell Spinners in Phantom Hourglass, are recurring turtle-like enemies in The Legend of Zelda series.
Contents
Characteristics
A Link to the Past
Terrorpins will slowly close in on any target in the vicinity, dishing out damage just from contact. Basic forms of attack will not have much effect on them, but a pound of Link's Magic Hammer anywhere near their standing point will cause them to flip onto their backs, revealing their weak underside and forcing them to become immobile. Their exposed belly is vulnerable to nearly any form of attack, but if they go undefeated, Terrorpins will hop onto their feet and chase after whoever assaulted them even faster. Coincidentally, the shock wave from a nearby Hammer pound will allow them to jump back onto their feet immediately. A Hammer attack directly on top of them will provide an instant kill, although this is slightly more dangerous to pull off since it requires less distance between Link and his enemy.
Four Swords Adventures
Four Swords Adventures adds more variety of color to the species, as well as larger versions of the foes found in the Desert Temple. At Frozen Hyrule, the Links can play a minigame called Terrorpin Hockey where they have to flip over the "Terrorpins" and hit them to make Force Gems pop out.[3]
Phantom Hourglass
In Phantom Hourglass, Terrorpins attack like their previous incarnations, by spinning around and ramming into Link. Like before, they can only be defeated by slamming the ground near them with the Hammer, exposing their tender underbellies. After this they can be killed by use of any weapon.
A Link Between Worlds
Terrorpins return in A Link Between Worlds with a similar appearance and method of attacks from A Link to the Past. They are defeated in much the same way as well, by using the Magic Hammer to flip them over and attacking them when they are vulnerable.
Tri Force Heroes
In Tri Force Heroes, Terrorpins are nearly identical to their A Link Between Worlds iteration, being highly susceptible to the Magic Hammer. However, as with many other enemies, some Terrorpins form Totems, appearing in stacks. With the inclusion of Wallmasters in Drablands Challenges, it is possible to trick a Wallmaster into flipping a Terrorpin by coaxing it into slamming upon or near one.
Trivia
- In terms of appearance, method of attack, and weakness, Terrorpins are very similar to Spiked Beetles and Snappers appearing later in The Legend of Zelda series. Except for the weakness, Terrorpins also resemble the Heatoise mini-boss appearing in Spirit Tracks.
- They also look very similar to Green and Red Shells from the Mario series
Nomenclature
Terrorpin is a combination of terror and Terrapin.
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Language | Name | |
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Japanese | パメット (Pametto) |
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German | Terrorpin |
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Italian | Terrorpin |
References
- ↑ "TERRORPIN" (Art & Artifacts (Dark Horse Books), pg. 390 (ALttP&FS))
- ↑ "The rules are simple. You send Terrorpins spinning and then cut them!" — Deku Scrub (Four Swords Adventures)
- ↑ "Oopipi.... I've done it! I've created a gentlemen's game for Deku Scrubs. I call it... Terrorpin Hockey!" — Deku Scrub (Four Swords Adventures)
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