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Talk:Glitches in The Legend of Zelda
It appears the reason moving the Armos from underneath makes it attack you is because of bounding boxes. Damage is calculated when something touches Link's box, and when pushing the Armos from underneath, due to how pushing is coded, causes the boxes to overlap by 1 pixel. Hacking the sprites (in a ROM, for example) to use a different image can make it more obvious. --KingStarscream 12:13, 9 October 2011 (EDT)
I found a somewhat glitch that isn't mentioned here that enables Link to go into a door sideways. Just go to the the cave in south western Hyrule and go slightly to the right of the entrance. Then go to the left and you walk in sideways. This site may not think its a glitch but it is. —Preceding unsigned comment added by Sitludo (talk) 11:22, 8 June 2014