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Super Smash Bros. for Nintendo 3DS/Wii U

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Super Smash Bros. for Nintendo 3DS/Wii U
SSB4 Logo.png

SSB4 Wii U Box Art.png
Wii U version box art
Developer(s)
Publisher(s)
Designer(s)
Release date(s)
Nintendo 3DS
North America October 3, 2014
Japan September 13, 2014
European Union October 3, 2014
Commonwealth of Australia October 4, 2014

Wii U
North America November 21, 2014
Japan December 6, 2014
European Union November 28, 2014
Commonwealth of Australia November 29, 2014
Platform(s)
Predecessor
Successor

Super Smash Bros. for Nintendo 3DS/Wii U is a fighting game released for both the Wii U and the Nintendo 3DS. It is a sequel to the Wii game Super Smash Bros. Brawl. It features many The Legend of Zelda characters, stages and items, alongside those of other popular Nintendo series.

Characters from The Legend of Zelda

Super Smash Bros. for Wii U/Nintendo 3DS features Link, Zelda, Sheik, Ganondorf, and Toon Link as playable characters. Link, Zelda, and Ganondorf are once again based on their appearance in Twilight Princess. Toon Link is based on his appearance in The Wind Waker HD.

Link

SSB4 Link Icon.png

Link's moveset includes many attacks and items from The Legend of Zelda series, including the Master Sword for most of his smash attacks, the Spin Attack as his recovery, the Jump Thrust and Down Thrust, and the Bow and Bombs as projectiles. Link can also crouch to use the Hylian Shield to protect himself from projectiles. One of his taunts features a Fairy.

Link has been given a new version of the Up Thrust, and his running attack is now the Jump Attack, and is powerful enough to KO fighters at low percentages. His Down Thrust's meteor smash function was considered to be removed at some point in development due to it being too powerful.[1]

Link's alternative costumes include his starting clothes from Skyward Sword and his Fierce Deity Link transformation from Majora's Mask.

Toon Link

SSB4 Toon Link Icon.png

Toon Link is a faster, but weaker, semi-clone of Link. One of his taunts features him playing the Wind Waker. His Down Thrust now goes straight down instead of bouncing on opponents.

Zelda

SSB4 Zelda Icon.png

Zelda's moveset includes Farore's Wind used as her recovery. Her attacks also feature new visual effects. She is now a separate character from Sheik, which adds a new move to her set called the Phantom Slash, in which she summons a Phantom that can be used either as a ranged attack or as a method to block incoming attacks or projectiles.

Sheik

SSB4 Sheik Icon.png

Sheik is now a separate character, no longer being a transformation of Zelda. Due to this, a new special attack has been added to her moveset: the Bouncing Fish, which is a mid-air dive kick towards the ground. Sheik's Chain special attack has also been replaced with a new special attack: the Burst Grenade. This attack has Sheik pulls out her chain, which has a small grenade on the end of it. When the attack button is released, Sheik pulls the pin on the grenade, causing it to explode. The grenade's explosion also causes a vortex effect that pulls in nearby opponents, trapping them in the explosion.

Ganondorf

SSB4 Ganondorf Icon.png

Ganondorf is a stronger, but heavier, semi-clone of Captain Falcon. He possesses the same moveset but with different names, such as the Gerudo Dragon. Ganondorf transforms into Beast Ganon for his Final Smash.

Mii Fighters

Mii Fighters can wear different outfits based on The Legend of Zelda. These include Link's cap and outfit, plus the Master Sword, usable by Mii Swordfighters only. The game also features the Majora's Mask as DLC and a wig based on Princess Zelda, both usable by all types of Mii Fighters. Link's Outfit and Majora's Mask were released through DLC on April 15, 2015,[2] while the Zelda wig is available by default.

Stages from The Legend of Zelda

Skyloft

The Skyloft stage

Taken from Skyward Sword, the stage features a moving platform which lands in different areas of Skyloft. Some of these include the Statue of the Goddess, the Bazaar, the Light Tower, and the outside of Batreaux's house. Beedle's Air Shop and Loftwings make cameo appearances flying around the stage. It is an exclusive stage to the Wii U version.

Gerudo Valley

Taken from Ocarina of Time 3D, the Gerudo Valley stage features a flat surface divided by a chasm. The stage also features a bridge that can be destroyed by attacks, reconstructing itself after a short time. At the sides of the bridge, two canopies were added as extra platforms, each at different heights. Two posts were also added to the chasm in order to help fighters return to the top, while some spikes are also found below. Koume and Kotake appear as a stage hazard, attacking fighters with fire and ice attacks, respectively. It is an exclusive stage to the 3DS version.

Spirit Train

The Spirit Train stage

Taken from Spirit Tracks, the Spirit Train stage features the train moving across New Hyrule. The main platforms are three Train Cars, including the Spirit Engine, the Solid Passenger Car without windows, and the Trusty Freight Car, which often changes cargo. Every so often, Dark Trains and birds carrying a platform appear as temporary extra platforms. Link in his Engineer's Clothes makes a cameo appearance driving the train. If Toon Link appears in the stage, Link is replaced by Alfonzo as the train driver. It is an exclusive stage to the 3DS version.

Returning Stages

In the Wii U version of the game, the Temple stage from Super Smash Bros. Melee and the Bridge of Eldin stage from Super Smash Bros. Brawl make a return with remastered textures. The Hyrule Castle stage from Super Smash Bros. is downloadable for both versions, and the Pirate Ship stage from Brawl is downloadable for the Wii U version only. All these stages also feature an omega form.

Items from The Legend of Zelda

Link using the Gust Bellows

The Fairy Bottle appears as a recovery item, decreasing 100% of damage. If the player does not have at least 100% of damage, the Bottle can be used as a projectile. If another player is hit by the Bottle while having at least 100% of damage, the player damage will be decreased. Heart Containers, based on their Skyward Sword appearance, also appear as recovery items. They decrease up to 100% of damage when grabbed. The Beetle appears as a projectile. Once grabbed, it can be launched towards an opponent, grabbing them and flying off with them. The Gust Bellows can blow opponents away with a wind blast. If the item is dropped, the gust runs wild. Bombchu appear as an exploding item, which, once thrown, will follow its path until hitting a opponent, detonating upon impact. The Bunny Hood improves fighters' agility, allowing them to jump higher and move faster. Deku Nuts, when thrown, stun any player caught in its blast. Cuccos can be thrown to release a group of Cuccos who will attack the targeted opponent and anyone else in the way.[3]

Skull Kid wearing the Majora's Mask, Midna, and Ghirahim appear as Assist Trophies.

Music from The Legend of Zelda

Sounds collection screen

Similar to Super Smash Bros. Brawl, each Stage features various songs from their respective series. However, the 3DS version of the game only features two per stage, similar to Super Smash Bros. Melee. The games also include returning songs from previous games in the Super Smash Bros. series.

Track Type Stage(s) Source Contributor(s)
"Main Theme / Underworld Theme" Remix Skyloft
Spirit Train
The Legend of Zelda Hideki Sakamoto (Arrangement Supervisor)
Nintendo (Composition)
noisycroak Co.,Ltd. (Arrangement)
"Main Theme Ver. 2 (The Legend of Zelda)" Remix Bridge of Eldin The Legend of Zelda Yuzo Koshiro (Arrangement Supervisor)
Nintendo (Composition)
Ancient-corp. (Arrangement)
"Main Theme (The Legend of Zelda)" Remix Temple The Legend of Zelda Takuto Kitsuta (Arrangement Supervisor)
Nintendo (Composition)
HAL Laboratory, Inc. (Arrangement)
"Title (The Legend of Zelda)" Remix Bridge of Eldin The Legend of Zelda Shogo Sakai (Arrangement Supervisor)
Nintendo (Composition)
HAL Laboratory, Inc. (Arrangement)
"Overworld Theme (The Legend of Zelda)" Original Hyrule Castle The Legend of Zelda
"The Legend of Zelda Medley" Remix Hyrule Castle
Pirate Ship
The Legend of Zelda Taku Inoue (Arrangement Supervisor)
Nintendo (Composition)
BANDAI NAMCO Studios Inc. (Arrangement)
"Hyrule Castle Stage" Remix Hyrule Castle The Legend of Zelda Hirokazu Ando (Arrangement Supervisor)
Nintendo (Composition)
HAL Laboratory, Inc. (Arrangement)
"Temple Theme" Remix Temple The Adventure of Link Shogo Sakai (Arrangement Supervisor)
Nintendo (Composition)
HAL Laboratory, Inc. (Arrangement)
"Great Temple / Temple" Remix Temple The Adventure of Link Shogo Sakai (Arrangement Supervisor)
Nintendo (Composition)
HAL Laboratory, Inc. (Arrangement)
"Tal Tal Heights" Remix Skyloft
Pirate Ship
Link's Awakening Yusuke Takahama (Arrangement Supervisor)
Nintendo (Composition)
TARGET ENTERTAINMENT INC. (Arrangement)
"Overworld Theme (A Link to the Past)" Original Hyrule Castle A Link to the Past
"Dark World / Dark World Dungeon" Remix Bridge of Eldin
Pirate Ship
A Link to the Past Keiichi Okabe (Arrangement Supervisor)
Nintendo (Composition)
MONACA (Arrangement)
"The Dark World" Remix Temple A Link to the Past Arata Iiyoshi (Arrangement Supervisor)
Nintendo (Composition)
GAME ARTS Co.,Ltd. (Arrangement)
"Hidden Mountain & Forest" Remix Bridge of Eldin A Link to the Past Shota Kageyama (Arrangement Supervisor)
Nintendo (Composition)
PROCYON STUDIO (Arrangement)
"Saria's Song / Middle Boss Battle" Remix Skyloft Ocarina of Time Nintendo (composition)
Michiru Yamane (Arrangement)
"Gerudo Valley" Remix Gerudo Valley
Skyloft
Pirate Ship
Ocarina of Time Rio Hamamoto (Arrangement Supervisor)
Nintendo (Composition)
BANDAI NAMCO Studios Inc. (Arrangement)
"Gerudo Valley" Original Temple
Pirate Ship
Ocarina of Time
"Ocarina of Time Medley" Remix Gerudo Valley
Bridge of Eldin
Pirate Ship
Ocarina of Time Michiko Naruke (Arrangement Supervisor)
Nintendo (Composition)
Naru2 Co.,Ltd. (Arrangement)
"Hyrule Field Theme" Original Hyrule Castle Ocarina of Time
"Hyrule Field Theme" Remix Bridge of Eldin Ocarina of Time Yutaka Iraha (Arrangement Supervisor)
Nintendo (Composition)
GAME ARTS Co.,Ltd. (Arrangement)
"Song of Storms" Remix Temple
Pirate Ship
Ocarina of Time Tsukasa Masuko (Arrangement Supervisor)
Nintendo (Composition)
M's Factory Inc. (Arrangement)
"Termina Field" Original Hyrule Castle
Pirate Ship
Majora's Mask
"The Great Sea / Menu Select" Remix Skyloft
Pirate Ship
The Wind Waker Tetsuya Shibata (Arrangement Supervisor)
Nintendo (Composition)
Unique Note Co.,Ltd. (Arrangement)
"Dragon Roost Island" Original Temple
Pirate Ship
The Wind Waker
"Village of the Blue Maiden" Original Skyloft
Pirate Ship
Four Swords Adventures
"Main Theme (Twilight Princess)" Original Bridge of Eldin Twilight Princess
"The Hidden Village" Original Bridge of Eldin Twilight Princess
"Midna's Lament" Original Bridge of Eldin Twilight Princess
"Full Steam Ahead (Spirit Tracks)" Remix Spirit Train
Temple
Spirit Tracks / The Legend of Zelda Michiko Naruke (Arrangement Supervisor)
Nintendo (Composition)
Naru2 Co.,Ltd. (Arrangement)
"Ballad of the Goddess / Ghirahim's Theme" Remix Skyloft Skyward Sword Ryo Nagamatsu (Arrangement Supervisor)
Nintendo (Composition)
Nintendo (Arrangement)
"Ballad of the Goddess" Original Skyloft
Pirate Ship
Skyward Sword
"Lorule Main Theme" Original Skyloft A Link Between Worlds
"Yuga Battle (Hyrule Castle)" Original Temple A Link Between Worlds
"Hyrule Main Theme" Original Temple A Link Between Worlds

Enemies from The Legend of Zelda

For further information about this mode, visit its article in the Smash Wiki.

The Nintendo 3DS version of the game includes a mode called Smash Run, which features various enemies from The Legend of Zelda series. These include Cuccos in their A Link to the Past appearance, Bubbles, Peahats, ReDeads, and Stalfos in their Ocarina of Time appearance, Darknuts in their Twilight Princess appearance, and Octoroks in their Skyward Sword appearance.

Gallery

View Gallery View Gallery

External links

References

  1. "Link's downward strike was designed to change to a Meteor Smash when the tip of the sword is aligned just right at the start. However, it will be removed if it's deemed too powerful overall after some multiplayer play tests." — Masahiro Sakurai, Super Smash Bros. pic of the day, Miiverse (Archive), published November 6, 2013, retrieved November 4, 2017.
  2. Add-On Content Smashes In!
  3. "Never bully Cuccos. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series." — Masahiro Sakurai, Super Smash Bros. pic of the day, Miiverse (Archive), published March 25, 2014, retrieved November 4, 2017.
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