Originally, Stallord is a lifeless skeleton of an ancient beast found in the dungeon's final chamber. Zant, however, reanimates Stallord's fossil by plunging the Scimitar of Twilight into the skull, thereafter disappearing.
Stallord awakens and a large sand pit forms all around it. Link is forced to attach himself to the edge of the pit with the Spinner and ride around it. He must then detach from the wall and direct himself towards the spine, attempting to dodge the Staltroops that attempt to block his attacks. Successfully attacking the spine three times makes it crack, bringing Stallord down. After this, its head falls to the ground, draining the sand out of the room. By spinning the Spinner into the lock in the center of the room, Link activates the gears, which causes a central pillar to rise in the middle of the room, leading to the second part of the battle.
Stallord's skull then flies around the raised pillar, attempting to bombard Link with fireballs. Only by riding along the wall with the Spinner is Link able to catch up with it. Stallord attacks whenever Link gets close enough, forcing him to jump from wall to wall to evade. By striking it with the Spinner, Stallord is knocked out of the air, giving Link the chance to attack the Scimitar in Stallord's skull. When Stallord rises again, Blade Traps start filling the walls, forcing Link to keep jumping from wall to wall.
After enough hits, Stallord is defeated, leaving behind a Heart Container.
Link's Crossbow Training
In Link's Crossbow Training, Stallord appears as the final boss.
It is identical to his Twilight Princess appearance, but no longer has Zant's Scimitar of Twilight embedded in its skull and has ten horns instead of just four. It attacks by showering Link with meteor-like projectiles and striking him with its hands. It is vulnerable in its palms and head. When Stallord has taken significant damage, it shoots out Bubbles to attack Link while it moves forward. Once it reaches Link, Stallord will attack, causing him to lose points. The battle is timed, meaning that Link has only 120 seconds to defeat Stallord or he may not receive any bonus points for the stage.
- Zant will not appear to reanimate Stallord if Link approaches in his Wolf form, allowing Link to explore the area.
- The music during the second phase of Stallord's battle is a remix of the themes for King Dodongo and Volvagia from Ocarina of Time.
- In Link's Crossbow Training, Stallord's theme from Twilight Princess is not played; instead, Armogohma's theme is played.
Stallord is a portmanteau of "Stal", a skeletal species, and "Lord".
|Names in Other Regions|
|Japanese||蘇生古代獣 ハーラ・ジガント (Sosei Kodai Jū Hāra Jiganto)||Resurrected Ancient Beast: Hahra Gigant|
|FrenchEU||Humbaba, Antique Terreur Réssuscitée||Humbaba, Ancient Resurrected Terror|
|German||Riesenfossilbestie Skeletulor||Giant Fossil Beast Skeletulor|
|Italian||Stallord, Fossile del Crepuscolo||Stallord, Fossil of the Twilight|
|Korean||소생고대귀 스탈로드 (Sosaeng Godaegui Stallodeu)||Resurrected Ancient Demon: Stallord|
|SpanishEU||Stallord, Fósil de las Sombras||Stallord, Fossil of the Shadows|
- "Stallord" (Art & Artifacts (Dark Horse Books), pg. 298)