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This refers to the temple found in the Snow Realm of Hyrule in Spirit Tracks. For the temple in Termina from Majora's Mask, see Snowhead Temple.

The Snow Temple is one of the temples explored in Spirit Tracks.[1] Many of the puzzles involve using the Boomerang to thaw and freeze objects and ring three bells in certain orders. The Whirlwind is used to transport Link around flooded portions of the dungeon before the Boomerang is received. Fraaz, a beast possessing the powers of both fire and ice, is the boss of the Snow Temple. After the dungeon is cleared, the Spirit Tracks connecting the Snow Realm to the Tower of Spirits are restored, causing the temple's energy to start flowing back into the tower once again.

Entrance to the Temple[]

The temple is located in the northwestern corner of the Snow Realm and is the second major dungeon in the game.

After clearing the Forest Temple, the duo return to the Tower of Spirits and recover the Rail Map of the Snow Realm, causing just enough of that realm's Spirit Tracks to reappear for them to reach the Anouki Village that is home to the Anouki tribe. After helping the Anouki pair up to defend their village against evil and locating the Snow Sanctuary to perform in a Lokomo Duet with the realm's guardian Lokomo, Steem, Link succeeds in restoring much of the realm's lost Spirit Tracks and reopens the path to the Snow Temple, now surrounded by mysterious blizzards due to the evil that has taken root there. After consulting a photographer named Ferrus, Link learns that the only path open to the Snow Temple through the blizzards is the path that the temple's energy usually follows to reach the Tower of Spirits and learns this path from Ferrus. Charting a course for the temple using this path, Link succeeds in reaching the blizzard-besieged temple and enters to discover the cause of its energy loss.

Themes and Navigation[]

ST Boomerang Bell

Link using the Boomerang to play the big bells

Within the temple, the hero is faced with multiple enemies based around the elements of cold and some even of a hot nature. Many of the temple's puzzles and traps are related to the manipulation of ice and flames, especially the strange icy fire that can be manipulated alongside normal flames with the temple's main treasure, the Boomerang. Eventually Link is able to reach the chamber of the temple's energy beacon, and finds the Force Gem that is the source of the temple's power missing. He is then faced with the Force Gem's thief, the Master of Icy Fire known as Fraaz, a strange beast with the power to manipulate ice and fire alike. The hero engages the beast in a complex battle but ultimately prevails against it, destroying Fraaz and reclaiming the temple's lost Force Gem. Restoring the Force Gem to the temple's energy beacon reactivates the flow of energy through the realm's Spirit Tracks, fully restoring the tracks that connect the temple to the Tower of Spirits and completing his quest to restore the temple to order.

The Snow Temple is designed with puzzles that largely reflect its name, centering around the manipulation of things such as ice and snow. Many puzzles involve the manipulation of fire and icy fire that has the power to freeze things it touches. There are also several puzzles involving the manipulation of blocks throughout the temple, such as for instance Link's use of a block as a flotation device in conjunction with his Whirlwind to explore some of the water-filled chambers of the temple. Another signature puzzle of the temple involves three bells that must be restored to the main chamber and struck in the correct order using the Boomerang in order to proceed deeper into the temple and reach the boss chamber.

Minor Traps and Enemies[]

Nomenclature[]

TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
LanguageNameMeaning
United KingdomEnglishBRBlizzard Temple[2]
CanadaFrenchCATemple des neiges[3]Snow temple
FranceFrenchEUTemple des neiges[4]Snow temple
GermanyGermanSchneetempel[5]Snow temple
ItalyItalianTempio delle Nevi[6]Snow Temple
SpainSpanishEUTemplo de las Nieves[7]Snow Temple
Latin AmericaSpanishLATemplo de las Nieves[8]Snow Temple
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery[]

References

  1. Encyclopedia, Dark Horse Books, pg. 157
  2. "Blizzard Temple" — Rail Map (Spirit Tracks)
  3. "Temple des neiges" — Rail Map (Spirit Tracks)
  4. "Temple des neiges" — Rail Map (Spirit Tracks)
  5. "Schneetempel" — Rail Map (Spirit Tracks)
  6. "Tempio delle Nevi" — Rail Map (Spirit Tracks)
  7. "Templo de las Nieves" — Rail Map (Spirit Tracks)
  8. "Templo de las Nieves" — Rail Map (Spirit Tracks)
Stations in Spirit Tracks
Aboda VillageTrading PostWhittletonForest SanctuaryRabbitland RescueHyrule CastleCastle TownForest TempleAnouki VillageAnouki VillageSnow SanctuaryBridge Worker's HomeWellspring StationSlippery StationSnowdrift StationSnow TempleSnow TempleTower of SpiritsPapuchia VillagePirate HideoutOcean SanctuaryOcean FloorLost at Sea StationOcean TempleSand SanctuarySand TempleGoron Target RangeFire SanctuaryGoron VillageFire TempleDisorientation StationDark Ore MineEnds of the Earth StationDark RealmHyrule Rail Map ST

Click on a station

The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the KingdomLink's Crossbow TrainingHyrule Warriors

Breath of the Wild


Main Dungeons

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Hyrule Castle  · Final TrialTriforce piece (TCB)

Mini-Dungeons

Trial of the Sword (TMT ) · Yiga Clan Hideout

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita


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