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- This article is about the enemy. For other uses, see Rope (Disambiguation)
A Rope from Tri Force Heroes
|Effective Weapon(s)||Conventional weaponry (Sword, Bow etc.)|
One Rupee (TLoZ)
Five Rupees (TLoZ)
Characteristics and Weaknesses
These poisonous snakes seem docile under normal circumstances, but will charge at targets that pose a threat to their territory. They are easily dispatched with most conventional weaponry. Unlike most enemies throughout the evolving Zelda series, the Rope has changed relatively little in attack pattern and appearance.
|Rope (Figurine from The Minish Cap)|
||Appears in various areas. They’ll come straight for you if they spot you. Just swing your sword when they charge at you.|
The Legend of Zelda
The Legend of Zelda Manual Comment
Golden RopeThe Minish Cap, after certain Kinstone Fusions, a Golden Rope will appear as a product. The Golden Rope is only different from the original incarnation in its color scheme and vitality.
|Golden Rope (Figurine from The Minish Cap)|
||Appears in… Well, we’re not sure! The legendary Golden Rope. It’s much more aggressive than the normal ones: it will attack you on sight.|
A variation called Skullrope appears as a more worm-like monster with a skull for a head. This variety is only encountered in Dark World dungeon Thieves' Town in A Link to the Past. If Link pulls one particular lever in the dungeon, they will fall from above, much like regular Ropes did early in the game. Aside from their appearance, they are equal in strength and behave identically to normal Ropes.
- The Aneru from The Adventure of Link is commonly mistaken for a Rope, but its behavior and appearance is notably different.
- In Spirit Tracks the snake-like Whip has the same color as Ropes from The Legend of Zelda.
|Names in Other Regions|
|Japanese|| ロープ (Rōpu)
- If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keeses or Gels will not be counted.
- "It senses other creatures quickly and suddenly comes after them (and Link, for that matter!) once it has found them out. It hasn't got alot of attacking power." (The Legend of Zelda manual, pg. 35)
- "A poisonous snake that has made the labyrinths its home." (The Legend of Zelda manual, pg. 35)
- n.a., Forced Drops, redcandle.us, published n.d., retrieved August 17, 2017.
- "Link! Stop zapping those Ropes! Ganon will know we're here!" — Princess Zelda (The Legend of Zelda TV Series, Episode 8 )
- "Oh, I suppose I better get you loose." — Princess Zelda (The Legend of Zelda TV Series, Episode 8 )
- "This is what I tried to tell you! The child was bitten by a rope snake while trying to escape the Lynels!" (The Legend of Zelda (Valiant Comics), pg. 5)
- "He is beyond by healing powers! He will not last beyond sundown!" (The Legend of Zelda (Valiant Comics), pg. 6)
- "I can go to the Magic Spring and bring one of the fairies back with me to cure him! Their power to heal is even greater than yours, Cassiopia!" (The Legend of Zelda (Valiant Comics), pg. 6)
- "Zelda turns just as a huge snake-like neck rises up from a hole in the ground. 'A rope snake!' she cries. The giant serpent slithers forward, its cold eyes flashing and its great, forked tongue whipping out between its fangs. Zelda grabs for her bow, but before she can get it, the monstrous snake throws a coil around her arms. 'Help!' she screams." (The Crystal Trap (Archway), pg. 52)