An Octorok from Majora's Mask
One Rupee (TLoZ)
Four Bombs (TLoZ)
|EXP Points||10 |
Octoroks (pronounced /ˈɒktəˌɹɒks/ OK-tə-ROKS) are recurring enemies in The Legend of Zelda series. They are octopus-like monsters best known for their method of attack; shooting rock projectiles from their cylindrical snouts in short intervals, hence their name. They are typically common to the overworld, such as Hyrule, but occasionally also appear inside dungeons.
The characteristics of Octoroks and their method of attack varies from game to game, as does their habitat where they are encountered. In the 2D Zelda games, Octoroks are generally land-dwelling creatures that slowly crawl and occasionally shoot rocks. They usually appear more porcine or spider-like and are one of the more common and weaker enemies in those games. They can be defeated by any conventional weapon, such as the Sword, Bow and Arrow, Bombs, or Boomerang.
In the 3D console games, however, Octoroks are often aquatic creatures that live in lakes or seas, much like their real-world counterparts. They pop out and shoot rocks at Link from afar, and immediately submerge underwater if he comes too close. These Octoroks can often be defeated by deflecting their rocks back at them with the Shield, or by shooting projectile weapons at them.
A few variants of the Octorok have also appeared in the series, with notable varieties including the Flying Octorok, Golden Octorok, and Octomine. The Big Octo is a significantly larger Octorok that often appears as a mini-boss. The similarly named Big Octorok also appears as a boss in The Minish Cap.
- 1 Characteristics
- 1.1 The Legend of Zelda
- 1.2 The Adventure of Link
- 1.3 A Link to the Past
- 1.4 Link's Awakening
- 1.5 Ocarina of Time
- 1.6 Majora's Mask
- 1.7 Oracle of Seasons
- 1.8 Four Swords
- 1.9 The Wind Waker
- 1.10 Four Swords Adventures
- 1.11 The Minish Cap
- 1.12 Phantom Hourglass
- 1.13 Spirit Tracks
- 1.14 Skyward Sword
- 1.15 A Link Between Worlds
- 1.16 Tri Force Heroes
- 1.17 Breath of the Wild
- 2 Other Appearances
- 2.1 Freshly-Picked Tingle's Rosy Rupeeland
- 2.2 The Legend of Zelda TV Series
- 2.3 The Legend of Zelda (Valiant Comics)
- 2.4 The Crystal Trap
- 2.5 The Shadow Prince
- 2.6 Philips CD-i Games
- 2.7 Super Smash Bros. Series
- 2.8 Hyrule Warriors
- 3 Trivia
- 4 Nomenclature
- 5 Gallery
- 6 Notes
- 7 References
The Legend of Zelda
The Legend of Zelda Manual Comment
In The Legend of Zelda, Octoroks are encountered throughout the overworld of Hyrule, and are one of the earliest monsters Link can encounter on his quest. They slowly crawl about in an aimless path, and randomly shoot rocks in either of the four cardinal directions. Their rocks can be blocked by the Shield if Link is facing in their direction, however. Octoroks come in red and blue-colored varieties, with the blue being the stronger one. When defeated, red Octoroks may drop either a Heart, a Fairy or one Rupee, while blue Octoroks may drop either a Heart, one Rupee, four Bombs or a Clock.[note 1]
The Adventure of Link
The Adventure of Link Manual Comment
In The Adventure of Link, Octoroks appear as overworld enemies, most commonly found in caves and tunnels. Unlike their previous appearance, Octoroks in The Adventure of Link differ as they possess the ability to jump, and shoot rocks with every hop they make. Although while they are much more active and aggressive in their approach to attack, they are otherwise still weak enemies whose rocks can be blocked with the Shield. Red and blue Octoroks appear, with the blue variety being the strongest.
In the Japanese Famicom Disk System version, blue Octoroks also appear inside palaces. In the overseas release, however, blue Aneru take their place instead, which behave similarly to Octoroks.
A Link to the Past
In A Link to the Past, Octoroks return to their roots as grounded enemies encountered in the overworld of Hyrule, but behave slightly differently compared to their previous incarnations. Octoroks beeline in straight paths as they quickly scurry about, stopping only to unleash a barrage of rocks in every direction. Their quick and sudden movements and aggressive onslaught makes them harder to predict and defend against. However, like their previous incarnations, their rocks can be blocked with the Shield. They are common to eastern Hyrule, close to the Eastern Palace, and to the north close to the entrance to Zora's Waterfall, as well as the Great Swamp.
A rare variant, known as the Octoballoon, appears on the south-eastern ledge of Lake Hylia, which explodes into smaller Octoballoons when approached or struck. The Dark World counterpart of the Octorok is the Slarok, which behaves identically but is significantly stronger.
In Link's Awakening, Octoroks appear similarly to those in The Legend of Zelda, as slow enemies that crawl along the ground and occasionally shoot a single stone at intervals. They can be found all over Koholint Island, but are especially prolific at Toronbo Shores. As slow, weak enemies, they are easily dispatched with the Sword. However, when Link first arrives to the shores in search for his missing blade, he may find himself at odds against their numbers and projectile attacks. Their stones can be blocked with the Shield when it is held up, serving as Link's only defense against them until he retrieves his Sword.
A winged variety, known as the Flying Octorok, also appears and is first encountered in Ukuku Prairie. This Octorok is able to fly overhead to evade Link's Sword. They will usually land behind him to attack.
Ocarina of Time
Octoroks in Ocarina of Time look and behave significantly differently compared to their earlier incarnations, as purple octopuses with glowing, green eyes that lurk in the water instead of on land. These Octoroks are the first of the "aquatic" Octoroks, who pop out of bodies of water to attack Link from afar with their projectile stones. When approached, they will immediately submerge underwater to avoid harm. Since they cannot be attacked directly or stunned, Octoroks can only be killed by either shooting Arrows at them, or by using the Shield to deflect the rocks they spit back at them, which will defeat them in one hit. They can be found in Lake Hylia as well as Inside Jabu-Jabu's Belly as parasites.
A much larger Octorok, known as the Big Octo, appears as the mini-boss Inside Jabu-Jabu's Belly. This Octorok instead crawls along a cramped space, similar to earlier Octoroks, attempting to crush and shove Link as it moves.
Octoroks in Majora's Mask appear the same as in Ocarina of Time. They live in bodies of water, and can normally only be killed by shooting Arrows at them or by deflecting their shots with the Shield. Octoroks however, like most enemies, can also be frozen into a solid block of ice by shooting at them with Ice Arrows. Once frozen, they can then be used as platforms to cross wide gaps of water until they thaw out. This is used to cross a body of water in the Great Bay Temple, and most notably at the Ikana River to cross over to the upper portion of Ikana Canyon — both places where Octoroks can be found.
In Majora's Mask 3D, the Octoroks appear blue and sparkle to visually indicate that they can be frozen by the Ice Arrows.
Big Octos also appear in Majora's Mask, where they appear in the Southern Swamp blocking several passages to other locations of the swamp.
Oracle of Seasons
In Oracle of Seasons and Oracle of Ages, Octoroks appear the same as in Link's Awakening. They can be commonly found throughout the lands of Holodrum and Labrynna in Oracle of Seasons and Oracle of Ages, respectively. A blue-colored variety also appears, which is stronger and more durable than the regular red variety.
In Oracle of Seasons, a Golden Octorok also appears, which shows up after Link has spoken to an Old Man wearing a golden robe. The Octorok can be found in Spool Swamp in the summer. This variety is much more aggressive and far stronger than the ordinary varieties.
The Octo Ring can be worn to transform Link into the appearance of a green Octorok.
In Four Swords, Octoroks appear much like their Link's Awakening and Oracle series incarnations. They slowly wander the area and shoot rocks at intruders. They are very simple enemies, and can be easily defeated with just the Sword. They can be found in the Sea of Trees and Vaati's Palace.
The Wind Waker
In The Wind Waker, Octoroks come in two types: a freshwater and a sea-inhabiting type. Both types of Octorok behave identically to those from Ocarina of Time and Majora's Mask, as they will emerge from their respective bodies of water to shoot a spiked rock, which can then be deflected using either the Shield or by striking it with the Sword. The deflected rock will instantly defeat the Octorok as it hits it. Freshwater Octoroks are characterized by their purplish color and swirly pattern on their mantle. They most notably appear in the rivers leading up to the Forest Haven. Sea-inhabiting Octoroks are pinkish and have a spiky, shell-like mantle. They also differ in that the projectiles they spit are explosive. They are encountered only in the Great Sea.
A gigantic variety, known as Big Octos, also appear throughout the Great Sea. They emerge from whirlpools, and attack Link as the whirlpool gradually brings him and the King of Red Lions into its mouth. They can only be defeated by shooting Bombs into their eyes with the Cannon or by shooting Arrows with the Bow.
|Octorok (Figurine from The Wind Waker)|
|Habitat: The Forest Haven, Great Sea|
Winner of the Perfect Attendance Award (TWW)
Series: Exemplary enemy (TWWHD)
When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.
Four Swords Adventures
In Four Swords Adventures, Octoroks are encountered in a few stages, most commonly near large bodies of water, such as The Coast and The Swamp. They are typically found congregating in small to large groups, attacking occasionally as they patrol their territory. They come in three color varieties, ranging from the common red, blue and rarer purple. The red variety simply scurries about and shoots rocks, while the blue variety behaves more like the Octoroks from A Link to the Past, as they will stop to shoot a barrage of rocks in every direction. Purple Octoroks are the most hostile of all, as they will consciously aim at the Links and unleash a flurry of rocks at them.
The Minish Cap
Octoroks in The Minish Cap behave much like their Four Swords incarnation. They can be found throughout Hyrule in various areas, most commonly around the Hyrule Fields and Lon Lon Ranch. They come in red and blue-colored varieties. Red Octoroks are docile creatures, rarely shooting rocks unless Link is in close proximity to them. The blue variety however, common to Lake Hylia, are much more aggressive and constantly expel rocks around them even when Link is not around.
Golden Octoroks also appear, as a much more rarer and violent variety. They appear once Link has fused Kinstones with certain people.
|Octorok (Figurine from The Minish Cap)|
|Appears in various areas. There are red and blue ones. They've appeared in every Zelda game to date. They spit rocks, so careful!|
Octoroks in Phantom Hourglass come in two distinct varieties: a short and squat land-dwelling variant akin to their traditional appearance, and a sea-inhabiting type very much like those in The Wind Waker.
Land Octoroks appear as slow-moving red creatures. They shoot rocks at Link whenever he is nearby, and are typically encountered in small groups. They are basic enemies who can be killed by most weapons, but can also be momentarily stunned with the Boomerang. Unlike most incarnations of this type, they are semi-rare enemies that are usually encountered inside caves or dungeons as opposed to the surface. They appear in the basement of Astrid's house on the Isle of Ember, inside the Temple of Fire, on Molida Island, and in the Temple of Courage.
Ocean Octoroks differ as they are significantly larger, and appear pink with an oversized, yellow mantle bearing a swirly symbol. Like those of The Wind Waker, they appear from the depths of the sea to attack.
Octoroks in Spirit Tracks appear the same as those in Phantom Hourglass, with both a land and water-based variant. The land Octoroks are identical to those seen previously, and are encountered in a few places. They can be found inside the Snow Temple and in a cave at the Trading Post. A large group of them can also be found on a small island at the Ocean Sanctuary, where they constantly shoot rocks across a strip of land. These Octoroks also appear in Level 1 of the Take 'Em All On! mini-game at Hyrule Castle Town.
Notably, Mini Freezards, such as those in the Snow Temple, can be melted away with fire to reveal land-dwelling Octoroks beneath their frozen bodies. The 'eye' of the Mini Freezard is actually the Octorok's snout.
Ocean Octoroks are similar to the sea-based variety from Phantom Hourglass, but appear red with a greenish mantle. They emerge from the watery depths to attack Link from afar.
Octive is a variant of the Octorok that acts like the aquatic-based variety, but is encountered solely in the Snow Temple. The Ergtorok is another variety that is a variant of the Octive, which lurks in the sand instead. Octomines also appear and are encountered beneath the waves of the Ocean Realm.
In Skyward Sword, Octoroks have a similar behavior to aquatic Octoroks from previous 3D console games, but differ as they are encountered on the ground instead of in water, and are even found in The Sky. The ground-based variety closely resembles and behaves similarly to Deku Scrubs, as they hide themselves in the ground and poke their heads out to spit rocks when Link is near. Like the aquatic Octoroks, their attacks can be deflected back at them with the Shield. The grass-variety, which covers itself with tufts of grass, can be found in the Faron Woods. The rock-variety instead covers itself with a large rock. Other than their choice of camouflage, they are otherwise identical.
Octoroks in The Sky are instead adapted to life above the clouds, which fly using the propeller-like leaves on their mantles and live on the small, barren rock islands scattered throughout The Sky. As Link flies his Loftwing through The Sky, the enemy will fire homing rocks at him. They can be killed by flying close and boosting through them with a Spiral Charge.
A Link Between Worlds
In A Link Between Worlds, Octoroks are based on those from A Link to the Past, but differ as they no longer fire rocks in each direction at once. Octoroks instead scurry about their territory, and stop to fire a single rock from their mouths. As with the Octoroks from A Link to the Past, they can be commonly found in eastern and southern Hyrule.
In Lorule, a friendly Octorok named Octo plays Octoball Derby with a boy and a girl. Instead of shooting rocks, it uses its talent to throw balls. Slaroks also appear as the Lorulean counterpart of the Octorok enemy.
Tri Force Heroes
- Main article: Water Octorok
A red species of Octorok, known as Water Octoroks, appear in Tri Force Heroes. They are encountered in bodies of water and spit rocks at the Links. In addition to this, regular Octoroks return in the Den of Trials alongside an unnamed purple species of Octoroks that can Curse Link upon contact.
Breath of the Wild
In Breath of the Wild, Octoroks appear in many different varieties, including Water Octoroks, Forest Octoroks, Rock Octoroks, Snow Octoroks, Treasure Octoroks, and in Master Mode, Sky Octoroks. All of them except for the Sky Octorok are characterized by their ability to shoot rocks at Link, though they each go about it in vastly different ways. For all but the Rock Octorok, Link can shoot their various coverings to force them to reveal themselves. In Master Mode, Sky Octoroks can be found holding plank platforms that are holding Treasure Chests and enemies.
- At the time of the release of The Wind Waker', Octoroks had appeared in every The Legend of Zelda game to date, which is referenced in their Figurine with the line "Winner of the Perfect Attendance Award". However, as Octoroks were absent from Twilight Princess, this was changed to "Series: Exemplary enemy" in The Wind Waker HD.
- Toadpolis from Twilight Princess behave similarly to the aquatic Octoroks, and are also defeated in the same manner by deflecting their projectiles back at them. Spumes from Skyward Sword also have a similar behavior.
|Names in Other Regions|
|Japanese||オクタロック (Okutarokku)||シーオクタ (Shī Okuta)|
|ChineseSI||八爪投石怪 (Bāzhuǎ Tóushí Guài)|
|FrenchCA||Octorok (OoT3D | MM3D | SS)|
|SpanishLA||Octorok (OoT3D | MM3D | SS)|
- If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armoses, Like Likes, Keeses, or Gels will not be counted.
- "Throughout the series the Octoroks haven’t changed much." (Hyrule Historia (Dark Horse Books), pg. 62)
- "Octoroks, Tektites / Leevers too" — The Legend of Zelda US rap commercial, YouTube, retrieved October 24, 2014.
- "Octorok" (Art & Artifacts (Dark Horse Books), pg. 119 (TLoZ), 130 (TAoL), 177 (OoT3D) & 343 (SS))
- "OCTOROK" (Art & Artifacts (Dark Horse Books), pg. 389 (ALttP&FS))
- "Octorok: Bounce back the rocks they spit at you!" — Navi (Ocarina of Time)
- n.a., Forced Drops, redcandle.us, published n.d., retrieved August 17, 2017.
- "If you could somehow step on top of that Octorok, I bet you'd be able to climb onto that central pillar. But the Octorok is so squishy and it keeps squirming around...There's gotta be something you can do!" — Tatl (Majora's Mask)
- "When an unsuspecting vessel happens their way, Ocean Octoroks surface to punch holes in their hull with long-range rock bombardments!" (Phantom Hourglass Official Game Guide (Prima Games), pg. 28)
- Hyrule Historia page 204
- Hyrule Historia page 203
- "Ocean Octoroks reside deep underwater; you encounter them only en route to the Ocean Temple." (Spirit Tracks Official Game Guide (Prima Games), pg. 35)