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Moldorm

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This article is about the enemy. For the Boss, see Moldorm.
Moldorm
ArtworkModelSprite
No Image Upload.png
TPTPHDPHSS
PluralMoldorms[1]
Game(s)
Other Media
Habitat(s)Caves
Dungeons
Effective Weapon(s)Sword
Clawshot (TP)
Mogma Mitts (SS)
SpoilsHeart (TLoZ)
Fairy (TLoZ)
One Rupee (TLoZ)

Moldorms are recurring enemies in The Legend of Zelda series.[2]

Characteristics

Moldorms are large, segmented annelids that inhabit Dungeons and other enclosed rooms where they can roam about freely. While most Moldorms generally look alike, in Phantom Hourglass and Skyward Sword they appear more akin to centipedes, while in Twilight Princess they appear more akin to Lanmolas or Swamolas. They originally appeared in The Legend of Zelda as gigantic worms seen within Dungeons,[3] and have gone on to appear in several subsequent games.

The Legend of Zelda

The Legend of Zelda Manual Comment

The Legend of Zelda

Moldorm

The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.

Moldorms in The Legend of Zelda slowly slither around the ground in a random pattern. Link can defeat them by hitting them with his Sword. When defeated, they may drop either a Heart, a Fairy or one Rupee.[note 1]

Four Swords



Four Swords Adventures



The Minish Cap

Moldorm (Figurine from The Minish Cap)
TMC Moldorm Figurine Sprite.png
Moldorm
Appears in various areas. These guys move quickly and randomly. Trap them in a corner and take them out quickly.

Moldorms in The Minish Cap appear in Dungeons and in Caves accessed with the Mole Mitts. They move erratically and are more resilient than many other enemies, taking two hits from the Four Sword to defeat, and three or more from other Swords.

Twilight Princess

Moldorms in Twilight Princess appear in the sands of Gerudo Desert, as well as in Quicksand found within the Arbiter's Grounds. They will leap up from the sand to attack Link. He can use the Clawshot to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough Moldorms,[how many?] a larger Moldorms will leap from the sand. This variation must be takes two hits to defeat instead of one.

Phantom Hourglass



Skyward Sword

Moldorms in Skyward Sword reside out of sight underground. They are encountered only when Link enters an underground tunnel with the Mogma Mitts. Striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. One appears as a Sub-Boss in the Fire Sanctuary (Skyward Sword).

Other Appearances

Link's Crossbow Training

Moldorms appear in the "Gerudo Moldorm: Defender" level of Stage 5 in Link's Crossbow Training.

Trivia

  • Moldorms' weak spot was inspired by the honey ant, while the fluid that sprays from the spot when struck by a Sword was based on an obsession of the effects designer.[5]

Nomenclature

Moldorms are known as テール (Tail) in Japanese. Swamolas are known as モルドアーム (Morudoāmu) in Japan, just like Moldorms from The Legend of Zelda. Moldorms in Twilight Princess and Skyward Sword are known as Moldworms in Japan.

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese モルドアーム (Morudoāmu) (TLoZ)
テール (Tēru) (FS | TMC | PH)
モルドワーム (Morudowāmu) (TP | SS)
Moldarm
Tail
Moldworm
French Republic FrenchEU Tehl (TMC)
Moldorm
Tail
Moldorm
Federal Republic of Germany German Moldorm Moldorm
Italian Republic Italian Shippo
Moldorm (SS)
From the Japanese word 尻尾 (Shippo)
Republic of Korea Korean 꼬리리 (Kkoriri) (LANS) Tail-il; from 꼬리 (Kkori)
Kingdom of Spain SpanishEU Tail Tail
Community of Latin American and Caribbean States SpanishLA Moldorm (TLoZ) Moldorm

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keese, or Gels will not be counted.[4]

References

  1. "Moldorms scurry around erratically, running into walls." (Encyclopedia (Dark Horse Books) pg. 193)
  2. Encyclopedia (Dark Horse Books) pg. 193 (TLoZ | FS | FSA | TMC | TP | PH | SS)
  3. "The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong." (The Legend of Zelda manual, pg. 37)
  4. n.a., Forced Drops, redcandle.us, published n.d., retrieved August 17, 2017.
  5. "The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's." (Hyrule Historia (Dark Horse Books) pg. 63)
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of SeasonsOracle of AgesFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the Wild