Master Mode is a mode in Breath of the Wild included in the Master Trials DLC Pack.
Overview
Master Mode allows Link to start over a new adventure on a separate file from the Normal mode one which may have already completed, on a harder difficulty. All enemies are powered up by one level, can detect Link's approach easier and regain health over time, however, there is a limit to their health recovery. If Link deals a severe amount of damage to the enemy, it will not recover its health fully. New, stronger versions of enemies are also introduced while removing weaker variations such as red Bokoblins. This mode also add enemies that wouldn't usually be there from Normal Mode. Enemies and Treasure Chests may also appear floating in the sky on planks being held by Sky Octoroks.[1]
Save data for Master Mode is kept separate from save data in regular mode.[2] In Master Mode, all enemies are given a Golden rank, which is tougher than Silver.
Trivia
- The Master Mode was originally called Hard Mode during the Expansion Pass announcement.[3]
Nomenclature
Names in Other Regions | |||
---|---|---|---|
Language | Name | Meaning | |
EnglishUK | Master Mode | ||
Japanese | マスターモードー (Masutāmōdō) | Master Mode | |
Dutch | Meesterstand | ||
FrenchEU | Mode expert | ||
German | Master-Modus | ||
Italian | Modalità master | ||
PortugueseEU | Modo master | ||
Russian | Режим мастера (Rezhim mastera) | ||
SpanishEU | Modo experto |
Gallery
- BotW Hard Mode 1.png
Link fighting powered up Bokoblins in the Great Plateau
- BotW Hard Mode 2.png
Floating Moblin and Treasure Chest