Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
Advertisement

Master Mode is a mode in Breath of the Wild included in the Master Trials DLC Pack.

Overview

Master Mode allows Link to start over a new adventure on a separate file from the Normal mode one which may have already completed, on a harder difficulty. All enemies are powered up by one level, can detect Link's approach easier and regain health over time, however, there is a limit to their health recovery. If Link deals a severe amount of damage to the enemy, it will not recover its health fully. New, stronger versions of enemies are also introduced while removing weaker variations such as red Bokoblins. This mode also add enemies that wouldn't usually be there from Normal Mode. Enemies and Treasure Chests may also appear floating in the sky on planks being held by Sky Octoroks.[1]

Save data for Master Mode is kept separate from save data in regular mode.[2] In Master Mode, all enemies are given a Golden rank, which is tougher than Silver.

Trivia

  • The Master Mode was originally called Hard Mode during the Expansion Pass announcement.[3]

Nomenclature

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
United Kingdom of Great Britain and Northern Ireland Republic of Ireland EnglishUK Master Mode
Japan Japanese マスターモードー (Masutāmōdō) Master Mode
Netherlands Dutch Meesterstand
French Republic FrenchEU Mode expert
Federal Republic of Germany German Master-Modus
Italian Republic Italian Modalità master
Portuguese Republic PortugueseEU Modo master
Russian Federation Russian Режим мастера (Rezhim mastera)
Kingdom of Spain SpanishEU Modo experto

Gallery

See Also

References

  1. Template:Cite web
  2. Template:Cite web
  3. Template:Cite web
Advertisement