The Lantern from Twilight Princess
- 1 Location and Uses
- 2 Other Appearances
- 3 Trivia
- 4 Nomenclature
- 5 Gallery
- 6 See Also
- 7 References
Location and Uses
A Link to the Past
In A Link to the Past, the Lantern is found inside a Treasure Chest either inside Link's House when he wakes up, or in Hyrule Castle if he does not open the chest in his house. Link can use the Lantern to light up Torches. Using it consumes Magic Power. The Lantern radiates a small amount of light in dark rooms, even when not equipped, allowing Link to see a small distance in front of him before lighting Torches.
Four Swords Adventures
In Four Swords Adventures, it is called Lamp. It is not a part of the Links' permanent inventory. The Lamp instead appears in various stages, whether it be a dark dungeon, or in the face of a torch puzzle. The Lamp is necessary to defeat the Big Poe in both of its appearances.
The Minish Cap
- Main article: Flame Lantern
In Twilight Princess, Link can obtain the Lantern from Coro in Faron Woods. Coro gives him the Lantern as part of a business plan to boost sales of his main product: Lantern Oil. Unlike previous incarnations, the Lantern can be hung from Link's belt while lit, allowing the hero full use of his hands while still providing him a source of light. If Link brandishes the Lantern while there are Poison Mites nearby, the flame will keep the vermin at bay, preventing them from impeding his progress. The Lantern is necessary to burn spider webs blocking Link's path. It is also required to complete many Lantern Caverns that are scattered around Hyrule.
Unlike previous games, where Lanterns used Magic Power to fuel themselves, the Lantern in Twilight Princess is fueled by Lantern Oil, which can be purchased at various shops or found in dungeons. Link can also use yellow Chu Jelly obtained from yellow Chuchus. Link can store extra fuel for his Lantern in empty Bottles.
A Link Between Worlds
In A Link Between Worlds, the Lamp can be found inside a Treasure Chest underneath the Sanctuary. As long as Link has it equipped, it will dimly light a circular area around him. Enemies such as Ghinis disappear when in use. By pressing the button to which it is equipped, Link can swing the Lamp, which can be used to light torches, melt ice, or damage enemies. It can also instantly melt enemies made from ice.
By completing the advanced course of the Treacherous Tower in Lorule once, the Devilish Girl will replace Link's Lamp with the Super Lamp. This upgrade illuminates areas more brightly and deals eight times more damage than before.
- Lanterns appear in The Wind Waker, but only as a light source that hangs from the ceiling in the Forsaken Fortress and inside various Submarines and Caves scattered around the Great Sea. Whenever Link enters an area where it is too dark to see, he will be surrounded by a small circle of light allowing him to view his surroundings properly.
- Some enemies also carry Lanterns, such as Poes, which carry their souls in them. Moblins in The Wind Waker can also carry Lanterns with them. If they spot Link, they will throw it at him as an incendiary weapon. Jalhalla also uses a Lantern, as does the Big Poe boss in Four Swords Adventures.
|Names in Other Regions|
|Japanese||カンテラ (Kantera)||Same as English.|
|This table was generated using translation pages.|
To request an addition, please a staff member with a reference.
- Art & Artifacts (Dark Horse Books) pg. 393(ALttP)
- Four Swords Adventures manual, pg. 31
- "Lamp" — Inventory (A Link Between Worlds)
- "A little light makes it a little safer...right? You can also use it to scorch enemies!" — Inventory (A Link Between Worlds)
- A Link to the Past manual, pg. 42 Nintendo Official Guidebook—The Legend of Zelda: A Link to the Past Vol. 1 (Shogakukan 1) pg. 26 Nintendo Official Guidebook—The Legend of Zelda: A Link to the Past & Four Swords (Shogakukan) pg. 15