Artwork of a Lanmola from The Legend of Zelda
|Reward(s)||Pendant of Power(ALttP)|
Lanmolas are reccuring enemies in The Legend of Zelda series. They are fast and powerful centipedes. While they were originally normal enemies, they began to serve larger roles in subsequent games in the series, acting as boss or mini-boss. Their first appearance shows them as having an elongated segmented body, with two appendages per segment and a single eye complete with iris; later games show them as clearly having two compound eyes and no appendages, giving them a more worm-like appearance.
The Legend of Zelda
The Legend of Zelda Manual Comment
In The Legend of Zelda, Lanmolas are only found in Level-9 in both Quests and are powerful foes. They come in red and blue varieties, with the latter ones being faster. Like the Moldorms in the game, the Lanmolas grow shorter by one segment with each blow, but only the tail part of their body is weak at first; the head can only be harmed once the remaining segments have been destroyed. Their fast movement, multiple legs and their weakness in the tail actually makes them more akin to Moldorms of later games. When defeated, red Lanmolas may drop either a Heart, a Fairy or one Rupee, while blue Lanmolas may drop either a Heart, one Rupee, five Rupees, or a Clock.[note 1]
A Link to the Past
A group of three Lanmolas are the bosses of the Desert Palace in A Link to the Past. In this game, they hide underground and occasionally surface to attack, then return to the underground. When they burrow out of the ground, they send bits of rock flying in several directions. The sword is the most common method of dealing with them; however, arrows and the Ice Rod are both effective as well. After two are defeated, the last one will begin to move faster, and creates more bits of rock upon surfacing. Once the final one has been taken care of, Link gets the Pendant of Power and a Heart Container.
Another group of three Lanmolas later return in Ganon's Tower as a mini-boss, where they are fought the same way as before. This time, however, there is a Stone Statue in the room that will occasionally fire beams at Link.
In Link's Awakening, a Lanmola appears as a mini-boss guarding the Angler Key in the Yarna Desert. It attacks in the same fashion as those encountered in A Link to the Past, but this time it fights in a patch of quicksand. If Link sinks into the center of the pit, Link will fall into a cave and, after returning, all damage dealt to the Lanmola will be reversed.
One of the final Nightmare's forms is known as Lanmola, but it is fought very differently. It behaves more akin to the Lanmolas of the original The Legend of Zelda, and must be defeated with a powerful attack to the head, like the Magic Rod.
|Names in Other Regions|
The Lanmola form of the Nightmare from Link's Awakening
- If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armoses, Like Likes, Keeses, or Gels will not be counted.
- "Lanmola" (Art & Artifacts (Dark Horse Books), pg. 120)
- "A gigantic centipede. Attacking his head won't work. Boy! Does he move fast!" (The Legend of Zelda manual, pg. 36)
- n.a., Forced Drops, redcandle.us, published n.d., retrieved August 17, 2017.
- "This is hopeless! Its skin is like armor!" (A Link to the Past (Nintendo Power), pg. 15)
- "Nice move, ugly! But now you're playing with the Pendant of Power!" (A Link to the Past (Nintendo Power), pg. 16)