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Guruguru Bars are a recurring dungeon trap in The Legend of Zelda series. They are a spinning bar of flames that commonly appear in areas with holes in the floor or confined spaces, where the swinging flames are hard to avoid. They are identical to the Fire Bars of the Mario series.
Guruguru Bars appear as bars of endlessly spinning flames attached to a block or statue. If they touch Link, they will either cause damage to him or even set him on fire. This is especially hazardous in narrow spaces or in areas with nearby pits, as these can make the flames difficult to avoid and the flames may even knock Link down a hole. Guruguru Bars first appear in A Link to the Past, and reappear in several other Zelda titles as well. While in A Link to the Past they are always the same length, later games have much longer Guruguru Bars, and even multiple spokes spinning around a single block. In Four Swords Adventures, it is possible to change the direction of the spinning bars of flame by using certain Switches.
As traps, Guruguru Bars cannot be destroyed. They are best avoided through the use of the Roc's Feather or Roc's Cape. In A Link to the Past, it is useful to use the Magic Cape or the Cane of Byrna. However in Tri Force Heroes, their flames can be temporarily doused by the Water Rod. Tri Force Heroes also introduces a variant that more closely resembles a cannon shooting an endless stream of flames. These can also be doused with the Water Rod, and is required to do so in Secret Fortress to press down Switches in their path.
- Guruguru Bars were originally intended to appear in The Legend of Zelda, but were transferred to Super Mario Bros. instead.
- In Turtle Rock, it is possible to avoid taking damage from the Guruguru Bars spinning from the Medusa statues by extending the Hookshot, which causes Link to become invincible as the platform moves past the flames.
| Names in Other Regions
||ぐるぐるバー (Guruguru bā)
A Guruguru Bar in A Link to the Past
A Guruguru Bar in The Minish Cap
A Guruguru Bar in Phantom Hourglass
A Guruguru Bar in Spirit Tracks
A Guruguru Bar in A Link Between Worlds
- ↑ "Iwata: You mean the spinning bars of fire attached to the castle walls that you encounter as you make your way along the corridor to fight Bowser.
Nakago: Right. Those first appeared right in the centre of the screen in Zelda.
Nakago: Yes, that idea originally comes from Zelda. We thought it would work better in Mario, so we transferred it across. I think it was Miyamoto-san who suggested it. Or perhaps it was Tezuka-san..." — Iwata Asks: New Super Mario Bros. Wii, Nintendo Official Website.