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|Game(s)||Ocarina of Time|
|Other Media||Ocarina of Time (Himekawa)|
The Flare Dancer is a mini-boss that appears twice in the Fire Temple in Ocarina of Time. It is a tall flaming humanoid being with a black core stored within its chest, and as its name would suggest, it will dance whilst attacking its victims. Link's first encounter with a Flare Dancer activates a volcanic lift which leads to a new area of the Fire Temple, one where the Megaton Hammer is enshrined. The second encounter leads to a room where one of the imprisoned Gorons and the Boss Key are found.
Characteristics and Weaknesses
The Flare Dancer will frequently pirouette during its battle with Link, and the young hero will sustain damage if he comes in contact with it while it is ignited, or if he treads on the fire trail that is left as the mini-boss circles the room. A Flare Dancer is defeated by removing the core from its 'body' composed of fire, which can be done with the Hookshot, Megaton Hammer, or by throwing Bombs. Once the core is exposed, it will attempt to avoid Link by running around the room; when blocked by Link, it will quickly skid to a halt, and begin to run in the opposite direction. At this time the core may be damaged by any sword strike, though jump attacks are difficult to land due to the agility and mobility of the core.
After Link damages the core or does not attack it for a set amount of time, it will jump back into the flaming platform to restore its flaming body (accompanied by an eerie laugh), each time changing color from yellow/orange to blue/purple then finally to two shades of green. When a Flare Dancer is defeated, the core rapidly expands and explodes, dropping bombs. This explosion can damage Link if he is close enough.
- Because of their posture, Flare Dancers resemble scarecrows on fire.
|Names in Other Regions|
|SpanishLA||Bailafuego (OoT3D)||Fire Dancer|