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This page is for the recurring object in The Legend of Zelda series. For the Weapon of the same name in Breath of the Wild, see Torch.

Torchlights,(MM)[1] also known as Lamps,(LA)[2] Torches,(OoT3D | MM | FS | TWW | FSA)[3][4][5][6][7][8] Braziers,(ALBW)[9] are recurring Objects in The Legend of Zelda series.

Location and Uses[]

Torchlights are often found within caves or dungeons. They have a variety of uses from illuminating the surrounding area to being a key aspect in solving a puzzle or unlocking a hidden secret. Because of their nature of being lit or unlit, dungeons and other areas can be designed with the prospect of Link having to take advantage of this-lighting them to cause an event or sequence like unlocking a door or revealing a Treasure Chest.

Outside of being decorative, Torches are primarily used in puzzles. They can be lit by using a fire source such as a burning Deku Stick, a Fire Arrow, the Fire Rod, Din's Fire, or the Lamp. Sometimes they can only be lit by pressing a switch or clearing a room of enemies. In dark areas, Link can light a Torch to light up the room.

Some torches known as Face Lamps can appear as traps shooting fireballs at Link, similar to Medusas. They are usually invulnerable to any form of attack. Additionally, In Phantom Hourglass, some of them can be deactivated by hitting a nearby switch, or defeating all the enemies in the room.

Torches vary across the series from housing a simple group of sticks tied together as well as more elaborately designed metal ones. Twilight Princess has the most variety of Torch designs in the series, with various wooden Torches, stone Torches, and other, more ancient-themed Torches.

A Link to the Past[]



Ocarina of Time[]



Majora's Mask[]



Oracle of Seasons[]



Oracle of Ages[]



Four Swords[]



The Wind Waker[]



The Minish Cap[]

Torchlights serve as simple decorative objects, sources of light, Switches, and Enemies in The Minish Cap. Some (such as four in Deepwood Shrine and the four hidden in Trees in North Hyrule Field) are directly connected to Floor Switches, which, when stepped on, illuminate the Torchlights and produce some kind of effect. Others (such as those in the Fortress of Winds, the Temple of Droplets, and the Palace of Winds) shoot balls of energy at Link, damaging him. These attacks can be blocked with the Small Shield.

Twilight Princess[]



Phantom Hourglass[]



Spirit Tracks[]



Skyward Sword[]



A Link Between Worlds[]



Breath of the Wild[]



Other Appearances[]

Hyrule Warriors[]



Nomenclature[]

TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
LanguageNameMeaning
JapanJapanese燭台 (Shokudai) (OoT)[10]Candlestick
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery[]

References

  1. "Now... The next thing we have to do is something about the torchlights in this room..." — Goron (Majora's Mask 3D)
  2. The Legend of Zelda: Link's Awakening — Nintendo Player's Guide, Nintendo of America, pg. 91
  3. The Legend of Zelda: Ocarina of Time — Prima's Official Strategy Guide, Prima Games, pg. 78
  4. The Legend of Zelda: Ocarina of Time 3D — Prima Official Game Guide, Prima Games, pg. 157
  5. "I'm going to light the torches on each of the surrounding four islands in a particular order. Jump to the island that has the lit torch. If you can jump to it before the torch goes out, you'll get one point!" — Fisherman (Majora's Mask 3D)
  6. The Legend of Zelda: A Link to the Past & Four Swords — Prima's Official Strategy Guide, Prima Games, pg. 177 (FS)
  7. The Legend of Zelda: The Wind Waker — Prima's Official Strategy Guide, Prima Games, pg. 12
  8. The Legend of Zelda: Four Swords Adventures — The Official Nintendo Player's Guide, Nintendo of America, pg. 102
  9. The Legend of Zelda: A Link Between Worlds Prima Official Game Guide, Prima Games, pg. 16
  10. Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time (Shogakukan) pg. 11
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