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The Figurine Gallery is a location in The Minish Cap.[1]

Features and Overview[]

The Figurine Gallery is run by Carlov the sculptor. Its entrance is a clump of bushes found in the southwest corner of Hyrule Town.

The Figurine Gallery functions as a drawing where Link trades Mysterious Shells for a chance to win a Figurine from the Figure-Dispensing Machine. Figurines are of the various people, creatures, and enemies Link meets throughout the game. The starting price for a drawing is one Mysterious Shell. As more Figurines are won, the chance of winning a new Figurine for his collection decreases. The probability can be raised by betting additional Mysterious Shells and by exploring new areas. Carlov will make newer Figurines as Link meets newer allies and enemies.

The Figurines won are kept by Carlov in a display case in the Figurine Gallery for Link to view. Carlov will buy back Figurines drawn that are already in Link's collection for five Rupees.

There are a total of 130 Figurines to be won, with six more added to collect upon completing the game, making the total 136.

The reward for collecting all of the Figurines is given by Herb, the man sitting outside Mama's Cafe. He will let Link inside his house, which contains a Piece of Heart, three Chests with 200 Rupees each, and a Phonograph.

After collecting all 136 Figurines, the spot on the pause menu where the Mysterious Shells used to go is replaced with the Carlov Medal.

Figurines come out of colored eggs. Each color corresponds to a different type of Figurine. They are as follows:

  • Blue - Characters
  • Red - Sets of characters or scenes
  • Green - Common enemies
  • Golden - Bosses and Sub-Bosses

Figurine Probability[]

The probability of getting a new Figurine follows a specific formula. It is as follows:

FigurineProbability

Where:

  • P = the probability that Link will obtain a new Figurine.
  • S = the number of Mysterious Shells that Link bets.
  • C = the current number of Figurines that Link has collected.
  • U = the current number of unlocked Figurines available for collecting.

Note: the resulting value is always rounded down to the nearest whole percent.

For every extra Mysterious Shell that Link bets, the probability of getting goes up. It can be seen from the formula that the probability of getting a new Figurine increases when there are more Figurines to collect. It also shows that it is much cheaper to collect all the Figurines at the end when they are all available, than to try to obtain a group as soon as it is available.

The table below shows the values of U as well as the Figurines that can be collected after specific events.

Main Quest
Event U Unlocked Figurines
Blue Red Green Gold
Obtain the Earth Element
(Complete the Deepwood Shrine)
48

Capless Link
Ezlo and Link
Ezlo (Cap)
Princess Zelda
King Daltus
Minister Potho
Anju
Brocco
Festari
Forest Picori
Gentari
Mayor Hagen
Pina
Postman
Rem
Smith
Stamp
Stockwell

Funday School
Gregal & the Ghost
Mama's Cafe
Peaceful Hyrule 1
Peaceful Hyrule 2
The Carpenters
Wheaton & Pita
Zill and Friends

Acro-Bandits
Beetle
Bob-omb
Boulder
Business Scrub
Chaser
Chuchu
Helmasaur
Keaton
Keese
Red Octorok
Peahat
Pesto
Puffstool
Rollobite
Sluggula
Spiked Beetle
Spiny Beetle
Tektite
Trap

Big Green Chuchu
Madderpillar

Obtain the Fire Element
(Complete the Cave of Flames)
+3 Great Butterfly Fairy Spiny Chuchu Gleerok
Vaati takes control of King Daltus
(Enter the Western Wood for the first time)
+9

Din
Farore
Nayru
Sorcerer Vaati

Eenie & Meenie
Happy Hearth Inn

Bow Moblin
Crow & Takkuri
Spear Moblin

Obtain the Ocarina of Wind
(Complete the Fortress of Winds)
+25

Borlov
Gorman
Great Mayfly Fairy
Melari
Minish Vaati
Monster Lady
Mountain Minish
Percy
Syrup

At Lon Lon Ranch
Cucco!
Vassal

Armos
Eyegore Statue
Floormaster
Leever
Like Like
Moldorm
Rope
Rupee Like
Spark
Stalfos
Wizzrobe

Darknut
Mazaal

Obtain the Flame Lantern
(Defeat the Sub-Boss of the Temple of Droplets)
+1 Big Blue Chuchu
Obtain the Water Element
(Complete the Temple of Droplets)
+12

Dr. Left
Librari
Simon
Town Minish

Library
Peaceful Hyrule 3
Young Couple

Moldworm
Mulldozer
Scissors Beetle
Wallmaster

Big Octorok
Complete the Royal Crypt +5

Dampé
Great Dragonfly Fairy
Gustaf, Royal Spirit

Door Mimic
Ghini

Defeat the Sub-Boss of the Palace of Winds +6

Biggoron

The Wind Tribe

Cloud Piranha
Lakitu
Rock Chuchu
Red Wisp

Complete the Palace of Winds +10

Carlov

Blade Brothers
Tingle Siblings?

Bombarossa
Fire Wizzrobe
Gibdo
Ice Wizzrobe

Ball and Chain Soldier
Gyorg Pair
Red Darknut

Defeat Vaati +6

Minish Ezlo

Zelda & Link

Black Knight
Vaati Reborn
Vaati Transfigured
Vaati's Wrath

Optional
Event U Unlocked Figurines
Blue Red Green Gold
Clear the dust covering the empty stall in Hyrule Town with the Gust Jar +1 Beedle
Fuse Kinstone Pieces with the Postman +1 Marcy
Meet the Crenel Hermit +1 Crenel Hermit
Fuse Kinstones with Din, Nayru or Farore until a Joy Butterfly appears +1 Joy Butterfly
Fuse Kinstones with Dampé +1 Gina
Completely excavate the Goron Cave +1 Goron
Fuse Kinstones with the Goron punching the wall +1 Goron Merchant
Fuse Kinstones with Spookter until Spekter leaves Hyrule Town +1 Spookter & Spekter
Fuse Kinstones with the Business Scrub in Castor Wilds, then with the Business Scrub in the newly opened tree in the Minish Woods +1 Golden Octorok
Fuse Kinstones with the Minish in the southeastern room of Melari's Mine +1 Golden Tektite
Fuse Kinstones with Flurris, near the stairs on the third floor of the Wind Tribe's tower +1 Golden Rope

Strategy[]

Statistically speaking, the best strategy for gaining all Figurines is to spend a single Mysterious Shell per drawing. For example, if there is a 25% chance of gaining a new Figurine with one Mysterious Shell, spending ten Mysterious Shells all at once will raise the probability to 34%, while spending one Mysterious Shell each in ten separate drawings will give, on average, a 95.78% chance of getting a new Figurine.

The following chart shows the number of Mysterious Shell that need to be spent for three different strategies: All-for-one, where enough Mysterious Shells are spent to give a 100% chance of a new Figurine; the 80%-rule, where enough Mysterious Shells are spent to give an 80% chance; and One-for-all, where only one Mysterious Shell is spent per drawing. The final row shows the average total cost if the strategy is carried out for all 136 Figurines.

Percentage All-for-One 80% Rule One-for-All
100% 1.0 1.0 1.0
75% 26.0 7.5 1.33
50% 51.0 38.75 2.0
40% 61.0 51.25 2.5
30% 71.0 63.75 3.33
20% 81.0 76.25 5.0
10% 91.0 88.75 10.0
5% 96.0 95.0 20.0
4% 97.0 96.25 25.0
3% 98.0 97.5 33.33
2% 99.0 98.75 50.0
1% 100.0 100.0 100.0
Total 6851.0 5521.39 686.02

Note: Because it will cost 100 Mysterious Shells regardless of strategy for the final Figurine, Link may either use "One-for-all" to gain approximately 500 Rupees in consolation prizes, or Link can use "All-for-one" to immediately gain the final Figurine. Both have the same cost and probability.

Nomenclature[]

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
French Republic FrenchEU Galerie Tendo Tendo Gallery
Federal Republic of Germany German Minitendo-Ladens Minitendo Shop
Italian Republic Italian Niten
Lotteria

Lottery
Kingdom of Spain SpanishEU Club Minitendo

Gallery[]

See Also[]

References

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