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Farore's Wind

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Farore's Wind
OoT Farore's Wind Artwork.png
Artwork of Farore's Wind
Game(s)Ocarina of Time
Other MediaSuper Smash Bros. Melee
Super Smash Bros. Brawl
Hyrule Warriors
Super Smash Bros. for Nintendo 3DS/Wii U
Requirements(s)Magic Power
Use(s)Warping
Comparable AbilitiesDin's Fire
Nayru's Love

Farore's Wind is a recurring Spell in The Legend of Zelda series, first appearing in Ocarina of Time.

Location and Uses

OoT3D Farore's Wind Icon.png

In Ocarina of Time, Farore's Wind is received from the Great Fairy of Magic in Zora's Fountain,[1] hidden behind a destructible wall behind Lord Jabu-Jabu. It can only be cast inside dungeons that have Maps, as it allows Link to return to the entry point of that dungeon's room from which it was cast.[2] When used thereafter, Link is given the option to return to that Warp point, or to dispel the previous casting. Either option erases the Warp point when chosen, allowing for Link to cast another Spell. With each creation of a Warp point, Link must lose 6 Magic Power. If he has no Magic Power, he will be unable to cast Farore's Wind.

After being cast, Link can use Farore's Wind to return to the dungeon it was cast in from any other location. However, Link as an adult is unable to return to Warp points created by Farore's Wind while Link was a child, and vice-versa.[verification needed]

Other Appearances

Super Smash Bros. Series

See SmashWiki's articles on Farore's Wind for more information.

In the Super Smash Bros. series, Farore's Wind serves as Zelda's recovery move. When performed, a yellow loop surrounds Zelda, making her disappear afterwards. She then reappears in the direction held on the Control Stick, or up into the air if the Control Stick is not moved.[3] This move is also capable of going through solid ground, allowing Zelda to use it anywhere. The yellow loop that appears around Zelda is capable of damaging opponents that touch it. In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U, unlike Super Smash Bros. Melee, when Zelda reappears, Farore's Wind creates a small explosion, dealing damage to any nearby opponent.

Hyrule Warriors

HW Farore's Wind Badge Icon.png

In Hyrule Warriors, Farore's Wind appears as an Assist Badge in the Bazaar's Badge Market. When purchased for a Warrior, it decreases the time needed to capture a Keep for that particular Warrior.[4] It appears in three iterative Badge qualities: bronze, silver and gold; each providing a stronger effect than the one prior.

One of the attacks that Zelda can execute with her Rapier is summoning a great flurry of air, reminiscent of Farore's Wind. This, joined with her two other attacks resembling Din's Fire and Nayru's Love, appears to be a reference to Farore's Wind.

Trivia

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.gif
Language Name Meaning
Japan Japanese フロルの風 (Furoru no Kaze) Furol's Wind
French Republic FrenchEU Vent de Farore Same as English.
Federal Republic of Germany German Farores Donnersturm Farore's Thunderstorm
Italian Republic Italian Vento di Farore Same as English.
Kingdom of Spain SpanishEU Viento de Farore Same as English.

Gallery

References

  1. "Welcome Link! I am the Great Fairy of Magic! I will give you a magic spell. Please take it." — Great Fairy of Magic (Ocarina of Time)
  2. "Remember, you can use Farore's Wind only in dungeons that have a dungeon map hidden inside, OK?" — Great Fairy of Magic (Ocarina of Time)
  3. "Farore's Wind again utilizes Zelda's magical prowess, this time by transporting her great distances. It's vital to know the lay of the land before using this move." — Trophy (Super Smash Bros. Melee)
  4. "Slightly speeds up the process of taking keeps." — N/A (Hyrule Warriors)