Eiji Aonuma
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This article is a short summary of Eiji Aonuma. NintendoWiki features a more in-depth article. |
Eiji Aonuma | |
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Current Position | Producer of The Legend of Zelda series |
Gender | Male |
Birthday | March 16, 1963 |
Birthplace | Nagano Prefecture, Japan |
Eiji Aonuma (青沼 英二 (Aonuma Eiji)) is a video game designer, director, and producer. He is the current producer of The Legend of Zelda series.
Biography
After graduating in 1988, Aonuma joined Nintendo, where he met Shigeru Miyamoto during his interview. For the development of Ocarina of Time, he was recruited by Miyamoto himself to work as director and designer of the game. Subsequently, Aonuma worked as director of Majora's Mask, The Wind Waker, and Twilight Princess. Since then, he has worked as the producer of every game in The Legend of Zelda series.
The Legend of Zelda Games
Game | Position |
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Ocarina of Time | Game system director Dungeon designer |
Majora's Mask | Game system director |
A Link to the Past & Four Swords | Producer |
The Wind Waker | Director |
Four Swords Adventures | Producer |
The Minish Cap | Supervising director |
Twilight Princess | Director |
Phantom Hourglass | Producer |
Link's Crossbow Training | Producer |
Spirit Tracks | Producer |
Ocarina of Time 3D | Producer |
Four Swords Anniversary Edition | Producer |
Skyward Sword | Producer |
The Wind Waker HD | Producer |
A Link Between Worlds | Producer |
Hyrule Warriors | Zelda franchise supervisor |
Majora's Mask 3D | Producer |
Tri Force Heroes | Producer |
Twilight Princess HD | Producer |
Breath of the Wild | Producer |
Hyrule Warriors: Age of Calamity | Zelda franchise supervisor |
Trivia
- A Link to the Past was the game that latched Aonuma onto The Legend of Zelda series, as he was never able to complete the original The Legend of Zelda due to its difficulty.[1]
- Aonuma has stated that what motivates him to continue working in The Legend of Zelda series is to surpass Ocarina of Time.[2]
- Aonuma is part of an orchestra made of Nintendo employees called "The Wind Wakers", where he plays percussion, bongos, and congas.[3]
Gallery
References
- ↑ "The Zelda director and producer recently admitted in an interview with Game Informer that, despite multiple attempts, Link's first adventure was too much for him to handle. "I've never actually finished it," Aonuma said. "I almost feel like there's still no game more difficult than it. Every time I try to play it I end up getting 'Game Over' a few too many times and giving up partway through." [...] Luckily for Zelda fans, A Link to the Past for SNES came along and changed his mind. "That sense of exploration of the world itself was really where I latched on to the series," he said." — Audrey Drake, Aonuma Never Beat the Original Legend of Zelda, IGN, published September 8, 2011, retrieved February 1, 2017.
- ↑ "I'm happy that a title I worked on some time ago remains highly praised to this day, but that also shows how none of the subsequent games in the series have surpassed it. As someone who is still working on the series, I have mixed feelings about that. Because I haven't yet surpassed it, I can't quit. Surprisingly, that simply motivation may be the reason I continue to work on the Zelda series." —Eiji Aonuma (Test of Time)
- ↑ "Personally I like music a lot. Yesterday I was wearing a T-shirt that said 'The Wind Wakers' on it. This is the name of an orchestra that's made up of Nintendo employees that I am a member of. I play percussion, bongos, congas and things like that." —Eiji Aonuma (The Legend of Zelda producer talks about the game, the franchise, the past and the future.)