Link before the Curtain of Twilight, a barrier between the Twilight and Hyrule
|Use(s)||Impeding Link's journey|
- 1 Baneful Barriers
- 2 Beneficial Barriers
- 3 Neutrally Obstructive Barriers
- 4 Gallery
- 5 References
- Main article: Floor Spikes
One of the most common kinds of barrier, Floor Spikes appear in several Zelda titles, mostly in dungeons. They are indestructible, though some retract after having defeated all the enemies in the area, or after completing a puzzle.
- Main article: Lightning Lock
In A Link to the Past, the evil wizard Agahnim creates an electric barrier, known as a Lightning Lock, to prevent Link from reaching him. If the young hero strikes the barrier with his sword, he will be electrocuted and will take damage. Link can only break this barrier once he has the Master Sword.
Six Evil Barriers
The Six Evil Barriers found Inside Ganon's Castle in Ocarina of Time block passage to the inner parts of the Ganon's Tower. Each Barrier corresponds to the six Six Sages, whom Link must free from their respective sections. Once Link rescues all of the Sages, the barrier becomes unstable and dissipates.
Like the Lightning Lock, electrified barriers appear in The Wind Waker and Four Swords Adventures, coincidentally in Hyrule Castle. They cannot be removed until all other enemies in the area have been defeated. One of these barriers also appears in the 48th floor of the Savage Labyrinth.
Curtain of Twilight
- Main article: Curtain of Twilight
In Twilight Princess, the barrier between the Twilight and the world of Hyrule is known as the Curtain of Twilight. Link cannot enter the Twilight without the aid of someone from the Twilight Realm. Regular humans who enter the Twilight become spirits. However, because Link possesses the Triforce of Courage, he becomes a blue-eyed beast upon entering it. However, once Link obtains the Master Sword, he can safely enter the Twilight without losing his human form.
Whenever Link battles Shadow Beasts in Twilight Princess, he is surrounded by barriers of Twilight magic. These barriers herald the invasion of Zant's forces. Twilight Barriers serve to prevent the young hero from escaping and to also provide an additional challenge by hiding some Shadow Beasts behind a maze made from the barrier.
After Zant gravely injures Midna by exposing her to the light from Lanayru, the Light Spirit, Link takes her to Princess Zelda. To save her, Zelda transfers her soul into Midna, which allows her to exist as a physical form in the world of Hyrule. Zant then surrounds Hyrule Castle in a golden, diamond-shaped barrier after Link leaves. After defeating Zant and witnessing the true potential of the Fused Shadows, Midna uses the Fused Shadows to break the barrier surrounding the castle.
During the battle with Puppet Zelda, Ganondorf erects a golden wall to prevent Link from escaping. Ganondorf again creates the golden barrier wall during the final battle. The barrier disappears after Ganondorf is defeated.
Cane of Byrna
- Main article: Cane of Byrna
The Cane of Byrna is an item usable by Link. When used, it creates a magical barrier that protects the young hero from any form of damage at the cost of Link's magic. The barrier damages any enemies that come into contact with it.
- Main article: Nayru's Love
In the Desert Colossus, Link can receive a spell from a Great Fairy known as Nayru's Love. When used, it surrounds Link's body in a blue diamond for a substantial amount of time, preventing the young hero from sustaining damage. However, it does not stop Link from flinching from enemy strikes. It drains 12 MP when used and Link cannot use any other items that drain magic power while it is in effect and must wait for the spell to run out.
Zora Link's Electric Shield
- Main article: Zora Link#Abilities
When Link assumes his Zora form, he can generate an electric shield at the cost of his magic. This shield can be used when Link is swimming or on land.
- Main article: Magic Armor
In The Wind Waker, Link can obtain the Magic Armor after completing the Island Trading Sequence. When used, it slowly drains Link's Magic Power and surrounds the young hero, protecting him from damage until it runs out.
In Twilight Princess, the Magic Armor takes the form of a tunic, which can only be bought after Link helps establish the Castle Town Malo Mart branch. Link will not be able to afford it if he attempts to purchase it from Chudley’s Fine Goods and Fancy Trinkets Emporium. However, once Malo Mart buys the store to bring affordable prices of wares to the people of Castle Town, Link can purchase it for 598 Rupees.
When used, the Magic Armor drains Link's Rupees at a quick pace, but the young hero will be protected from damage inflicted by enemies. If Link is hit while wearing it, he will lose 12 Rupees. Once all of his Rupees are drained, the armor will lose its golden luster and become heavy, making him move sluggishly as if he were wearing the Iron Boots.
When Ghirahim attacks Zelda in the Temple of Time in Skyward Sword, Impa defends her by using a blue magic barrier. Ghirahim eventually overpowers Impa and shatters her barrier with his sword, sending her flying back. The barrier is not seen again after this.
Neutrally Obstructive Barriers
In Ocarina of Time and Majora's Mask, pillars of water appear to prevent Link from reaching chests or accessing other parts of dungeons because their currents prevent the young hero from entering them. These pillars of water can also be used by Link as impromptu platforms, allowing him to cross gaps or ascend to other rooms.
In Oracle of Seasons, Onox creates a barrier of dark mist over his castle on the Northern Peak. The young hero can only break this barrier by collecting all eight Essences of Nature and receiving the Huge Maku Seed from the Maku Tree. Once the young hero carries the Huge Maku Seed, he is able to dispel the dark mist and proceed.
Veran's Illusory Barrier
In Oracle of Ages, upon the completion of the Black Tower, Veran weaves an illusion that prevents access to the top floors of the tower by causing those who attempt to climb up to them to get lost. The only way to dispel the illusion is for Link to gather all eight Essences of Time and receive the Huge Maku Seed from the Maku Tree, at which point the true entrance to the tower is shown and usable.
Strictly speaking, this is not a true barrier, relying on misdirection rather than a physical deterrent (a trait it shares with the effects of the Lost Woods). However, it still serves as a makeshift barrier by preventing access to the upper floors of the tower.
The Rock Barriers appear again in The Minish Cap, this time guarding an Empty Bottle in a cave near Lon Lon Ranch. Link can only get past them by fusing Kinstones with Mysterious Walls and Eenie in the Goron Sidequest. Once one Goron breaks through, it encounters another, larger Rock Barrier and cannot proceed without the help of another Goron. To assist the Goron, Link must fuse Kinstones, which will cause another Goron to stumble upon the cave. However, once the two Gorons break through, they encounter another larger Rock Barrier and need the assistance of another Goron. This continues until six Gorons have broken the final wall and reached the end of the cave where Link can find find a chest containing an Empty Bottle.
The Goron Sidequest is also necessary for Link to obtain the Mirror Shield, as he must fuse Kinstones with a Goron inside after they have dug all the way through. This will cause Biggoron to appear over Veil Falls, where Link can allow Biggoron to chew on his regular shield, causing it to become the Mirror Shield.
Great Sea Barrier
Deep beneath the Great Sea in The Wind Waker lies the remains of Hyrule Castle, protected by a crimson barrier that connects to the path to Ganon's Tower. After learning of Princess Zelda's kidnapping, Link shatters the barrier with the power of the fully restored Master Sword and the Triforce of Courage. If Link has not restored the power of Master Sword with the Earth Sage and Wind Sage's prayers and does not have the eight pieces of the Triforce of Courage, he cannot break the barrier. If the young hero run into it, he will be thrown back, but he will not take any damage.
In Four Swords Adventures a Deku Scrub creates walls of Snow in the Frozen Hyrule stage to stop the Links. To get past the wall, the Links need to use Fire Rods while in Deku Scrub formation to melt it. The rewards for melting them are several Force Gems.
In every level in Four Swords Adventures, Vaati creates dark magic barriers to block the Links from reaching the exits. The barriers can only be broken by powering up the Four Sword, which is achieved by collecting 2000 Force Gems within each level. The barriers are always composed of four glass globes containing Vaati's eye symbol, connected by a chain of electricity and surrounded by a dark fog.
In Phantom Hourglass, spikes of ice bar Link's way to the Temple of Ice. The barrier melts once Link defeats the six white Yooks on the Great Ice Field. A second ice barrier appears right before the entrance to the dungeon; Link must defeat a brown Yook to make it disappear. Several more ice barriers appear within the temple itself. They are dispelled by completing various puzzles in the dungeon. Similar spikes also appear in Ocarina of Time and Majora's Mask, though these can be easily destroyed with regular attacks.
- Main article: Cloud Barrier
After raising the humans into The Sky in Skyward Sword, the Goddess Hylia creates a magical barrier between The Sky and The Surface below to protect Skyloft. After meeting Link, Fi gives the young hero an Emerald Tablet, which creates an opening in the Cloud Barrier over Faron Woods, identified by the green Column of Light emitted from it. To reach Eldin Volcano and Lanayru Desert, Link must obtain the Ruby Tablet and Amber Tablet respectively, which open more Columns of Light.
Despite Hylia's magic, Ghirahim manages to manipulate a tornado above the cloud barrier and cause Zelda to fall to the Surface.
Ghirahim has the ability to create diamond barriers. The Demon Lord first uses this to prevent Link's interference when he assaults Zelda and Impa at the Temple of Time. As he focuses on breaking Impa's magic barrier, his own barrier wanes until Link finally gets by it and stops him.
Ghirahim uses this barrier again when he is trying to buy time to resurrect Demise in the Horde Battle. He also uses these barriers as platforms when he assumes his sword spirit form during the "Endless Plunge".
- "Link...can you hear me? It's Rauru, the Sage. We six will gather our power to create a bridge to the castle where Ganondorf dwells... The castle's keep, which is known as Ganon's Tower, is protected by six evil barriers. Bring down the six barriers, and save Princess Zelda!" — Rauru (Ocarina of Time 3D)
- "The Forest Barrier is dispelled! Hurry up, Link!" — Saria (Ocarina of Time 3D)
- "The Fire Barrier is dispelled! Hurry up, Brother!" — Darunia (Ocarina of Time 3D)
- "The Water Barrier is dispelled! Hurry up!" — Princess Ruto (Ocarina of Time 3D)
- "The Spirit Barrier is dispelled! Hurry up, kid!" — Nabooru (Ocarina of Time 3D)
- "The Shadow Barrier is dispelled! Please save the princess!" — Impa (Ocarina of Time 3D)
- "The Light Barrier is dispelled! Hurry!" — Rauru (Ocarina of Time 3D)
- "Last time, a shadow beast pulled you through the curtain of twilight... But if you want to go that way this time, you'll need the cooperation of someone FROM the twilight...like me!" — Midna (Twilight Princess)
- "In the land covered in twilight, where people roam as spirits, you were transformed into a blue-eyed beast... That was a sign... It was a sign that the powers of the chosen one rest within you...and that they are awakening." — Light Spirit (Twilight Princess)
- "Despite your mortal injuries, you act in our stead... These dark times are the result of our deeds, yet it is you who have reaped the penalty. Accept this now, Midna. I pass it to you..." — Princess Zelda (Twilight Princess)
- "Once Princess Zelda's spirit, which remained inside Midna, was returned to her body, she defended Link using the Light Arrows." (Hyrule Historia (Dark Horse Books), pg. 117)
- "I... I used just a fraction of the power that's in me now... I did THAT using only a fraction of my ancestors' magic?!" — Midna (Twilight Princess)
- "Link, the power to repel evil is not yet fully awakened. To complete the awakening of the Master Sword, you must go to the Wind Temple for one more prayer. Now, Link... Step into the light behind you and return to the surface. Your next duty is to find the sage of the Wind Temple. I will remain here and continue to pray." — Medli (The Wind Waker)
- "O great hero, chosen by the Master Sword! My name is Laruto. I am a Zora sage. For an age, I offered my prayers here in the Earth Temple, praying that the power to repel evil would ever remain within the Master Sword. And yet...unfortunately, due to Ganondorf's evil designs, the Master Sword you hold has lost this power. After his defeat at the hands of the Hero of Time, Ganondorf was sealed away...but not for all time. He was revived, and he returned to Hyrule in a red wrath. He attacked this temple and stole my soul, knowing that he had to remove the power contained in that enchanted blade. In order to return the power to repel evil to your sword, you must find another to take my stead in this temple and ask the gods for their assistance." — Laruto (The Wind Waker)
- "Pipiii! It's my incredible creation, the Snow Wall! Unless you flame it while in Deku Scrub formation, you can't melt it! In other words, guys like you will never be able to get by this wall! I am soooo smooooth!" — Deku Scrub (Four Swords Adventures)
- "Your goal is to destroy the dark magic barrier at the end of each stage. The only way to destroy the barrier is with the magic Force Gem power of the legendary Four Sword." (Four Swords Adventures manual, pg. 18)
- "If the Four Sword doesn't have enough power, it can't destroy the barrier. Refer to the Status screen to see how many Force Gems you need before the Four Sword reclaims its power to repel evil." (Four Swords Adventures manual, pg. 19)
- "The darkness that Vaati created is siphoning the power from the land." — Kaepora Gaebora (Four Swords Adventures)
- "The Temple of Ice, glorious home to the pure metal, stands ahead. To open the path, the six guardians of the Great Ice Field must be defeated." — Tablet (Phantom Hourglass)
- "For you, boy, I've prepared a most appropriate and humiliating death. I even have a pet name for it--I call it the endless plunge!" — Ghirahim (Skyward Sword)