A Hydrosoar first appears as a Sub-Boss in the water-filled labyrinth of Angler's Tunnel. The front of its body is heavily armored and cannot be harmed. The only weak point on its body is their tender backside, which Link must exploit with the edge of his Sword. This is easiest done by waiting for it to pass by and striking from the side, but it is also possible for him to chase it down with the Pegasus Boots. Upon each hit, Hydrosoar will spin and change direction. It is possible for Link to equip the Roc's Feather and leap over Hydrosoar as he passes beneath Link in the longer straightaways and then strike him. Once defeated, Link will gain access to the Flippers.
Hydrosoar later returns in Turtle Rock. While it behaves the same as its aquatic variation, it now swims around a pool of lava, making the battle considerably more challenging for Link. In this Dungeon, Hydrosoar guards the room where the Nightmare Key is hidden.
Link's Awakening (Cagiva)
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- Hydrosoars were referred to as Cue Balls in all versions of Link's Awakening prior to Link's Awakening for Nintendo Switch as well as Water Cephalopod for Angler's Tunnel and Fire Cephalopod for Turtle Rock on Zelda.com. However, as these contradict the name given in the Dreamer Art Book, they are not considered Canon.
- Dreamer Art Book (Nintendo Co., Ltd.) pg. 69
- Encyclopedia (Dark Horse Books) pg. 172
- "Water Cephalopod
Link encountered the Water Cephalopod while exploring the Angler's Tunnel on Koholint Island. This creature is believed to belong to the Octorok family due to its bulbous head, multiple legs, and backside vulnerability." — The Great Hyrule Encyclopedia, Zelda.com (Archive), retrieved September 28, 2018.
- "Fire Cephalopod
Link encountered the Fire Cephalopod while exploring the Turtle Rock Dungeon on Koholint Island. This creature is believed to belong to the Octorok family due to its bulbous head, multiple legs, and backside vulnerability." — The Great Hyrule Encyclopedia, Zelda.com (Archive), retrieved September 28, 2018.