A game mechanic is a particular way in which the player interacts with a game. It can be an ability (e.g. Cooking), an interface (e.g. Map Screen), or a recurring concept such as a Boss, Dungeon, Quest, etc.
Instances of a particular mechanic are not mechanics themselves. Dungeons in general are a mechanic, but the Fire Temple is not a mechanic.
Subcategories
This category has the following 2 subcategories, out of 2 total.
M
Pages in category "Mechanics"
The following 139 pages are in this category, out of 139 total.
E
M
P
S
- Sandstorm
- Saving
- Scenario
- Sealed Skill
- Season
- Secret
- Secrets in Ripened Tingle's Balloon Trip of Love
- Select File
- Select Warrior
- Set Bonus
- Shield Gauge
- Shock Resistance
- Side Adventure
- Side Quest
- Song
- Split Gauge
- Spring
- Stage
- Stage Select
- Stamina
- Stamina Restoration
- Stamina Wheel
- Status Effect
- Stealth
- StreetPass
- Sub-Boss
- Subscreen
- Summer
- System