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The second quest in The Legend of Zelda
|Game(s)||The Legend of Zelda|
The Adventure of Link
The Wind Waker
Ocarina of Time 3D
|Other media||Game & Watch Zelda|
A Second Quest is a recurring mode in The Legend of Zelda series which allows Link to go through the game again utilizing new features. These include increased difficulty and rearranged enemies, locations, and items.
A second quest involves rearranging dungeons to provide tougher puzzles and enemies. Tougher enemies can appear earlier in the game or more numerous than before. Things in the overworld may also be moved to different locations, such as Pieces of Heart, shops, or even the dungeons themselves.
The Legend of Zelda
The second quest in The Legend of Zelda is unlocked after Link has beaten the game. Doing so will replace the file icon with Link holding a Sword. This new quest consists of dungeons being located in different places with an added difficulty degree. Heart Containers and some shops found in the overworld are also changed to different locations. The name "ZELDA" can be used in the name input screen to start the second quest automatically. This quest was created due to the programmers using only half of the space allocated for map data, so it was decided to use the other half as another quest.
Ocarina of Time 3D
In Ocarina of Time 3D, after completing the normal game, the Master Quest is unlocked. It contains the same content as the separate game Master Quest for the GameCube. It is an alternate version of Ocarina of Time designed to be more difficult with tougher dungeons, enemies, and puzzles. Different to the GameCube version, the entirety of Hyrule is mirrored and Link takes twice as much damage.
New Game Plus
This type of second quest often lets Link access certain features earlier in the game than usual, sometimes by letting him carry over items from the previous playthrough. Minor gameplay or cosmetic changes are sometimes made as well.
The Adventure of Link
The second quest in The Adventure of Link can be obtained after completing the game. The file will now include a Triforce piece next to its name. During the second quest, Link gets to keep all the Spells learned in the previous quest, as well as his levels for Skill, Magic, and Life. Special items found in palaces such as the Candle have to be retrieved again, as well as any Heart Containers and Magic Containers.
In the Oracle series, the password-linking aspect of the files allows Link to continue a quest from one title to the next. Things carried over include Link's given name, Bipin and Blossom's Son's name, and the Strange Flute. The file screen will have a different icon as well. The icon changes yet again if Link uses a password to create a third quest file. This Hero's Secret allows Link play the first game again with an extra Heart and the Victory Ring.
The Wind Waker
In The Wind Waker, the second quest makes primarily aesthetic changes. These include Link wearing his initial outfit for the entire game, Aryll wearing her ending pirate outfit from the start of the game, and all spoken Hylian text will be translated. Link also starts with the Deluxe Picto Box with the same Pictographs he had in the first quest. This enables him to take color Pictographs from the very start. Though it is very possible to obtain every Pictograph and every Figurine in the first quest, the second quest makes obtaining all of the Figurines easier. Also, the location of sunken treasure from Treasure Charts will be different, usually further away from the island than they were in the first quest. This makes identifying the island from the chart somewhat more difficult, as much less of the island is visible on the chart.
- Main article: Hero Mode
Hero Mode is featured in many of the most recent Zelda games, including Skyward Sword, The Wind Waker HD, A Link Between Worlds, Hyrule Warriors, and Twilight Princess HD. Hero Mode makes the game more difficult by increasing damage dealt by enemies or by removing recovery Hearts entirely. Other minor gameplay or cosmetic changes may also occur. Hero Mode is usually unlocked after completing the game, however, HD versions of previous games include the mode from the start.
- "The structure of the Second Quest is almost the same as the First Quest except for three geographical features." (Nintendo Power July/August 1988 (Nintendo), pg. 26)
- "You'll discover in the course of the Second Quest that the lay of the land in the Underworld is vastly different. […] The Second big difference is the placement of items in the Underworld. […] To make matters worse, the enemies guarding the labyrinths have become much stronger, too! It's more difficult to get to Ganon in the Second Quest." (Nintendo Power July/August 1988 (Nintendo), pg. 28)
- "If you successfully fought your way through the game, but accidentally erased your name, enter "Zelda" when you register. It will start your second adventure right away." (Nintendo Power July/August 1988 (Nintendo), pg. 26)
- Volume 2: The History of Handheld The Legend of Zelda Games, Nintendo, retrieved October 30, 2014.
- "From [sic] the second round starts, enemies move slightly faster and your score is carried over from the previous round." (Zelda manual, pg. 11)